Ok, I hope its so easy as you said, thanks again. I’ll test this one day and post the result.
Meanwhile, I saw by chance that after renaming a faction (its ids_name and/or ids_short_name), this changes become active instantly on the next game load, and without deleting restart.fl or starting new game. That mean the game read from InitialWorlds.ini all the time.
[EDIT]
It’s working! 😄 Huge Thank You!
Something… just curious, old Reastart.fl was 80 kb, the new one is 237 kb. Maybe the game copy some data inside from the rest saved *.fl files?
Well, now remain to find out why no one offer missions against Nomads 🙂 but maybe is a good idea to post this as new question, right?