Cpt_Rei_Fukai wrote:
FYI: You may need to alter the base ownership in universe.ini as well for your edits to work correctly. The others seem to have forgotten that part.
You sure? Near as I can tell, just changing the system’s .ini file seems to have worked. I changed Pittsburgh to be controlled by Bretonia Police, a faction I’m currently neutral with, and when I flew out into space, Pittsburgh was neutral and it even said “Police Base” (normally, it says “DSE Base”) when I hovered my mouse pointer over it. As an additional test, I changed Fort Bush to be controlled by the Liberty Rogues, who are hostile to me. Sure, enough, when I flew out there, Fort Bush was hostile, said “Rogues Base”, and it even had Bounty Hunters shooting at it. I took a look at universe.ini (in the “DATA/UNIVERSE” folder) and it didn’t seem to have the usual faction and reputation text strings in it.
Well you don’t, because as the name already impies, the missions are random.
Well yeah, but there’s got to be a part of the game data that influences all the different aspects of those random missions, right? That’s what I want to try to change.
AFAIK the missions are influenced by five factors:
[olist]
- The offering faction
- The enermies of said faction
- What factions can occur in the vicinity of the base
- The valid mission types against the enemy faction
- Level requirements
[/olist]
You must decide which of those points you want to adress.Like I said, what you want to achieve is a lot of work.
I know it’s going to take some effort on my end, but I do want to try to learn how to do this stuff. That’s why I want to take it slowly, one thing at a time, so that I can gradually take in how to do it and avoid information overload, and I’d be greatly appreciative to anybody who can help me out. So, let’s start from the top. What file or files do I need to look at to see how random missions are made, and what’s the first thing I should edit to start moving towards what I want to do?