I managed to get Pygar working perfectly, plus i did a dockable Sprague as well.
With Pygar you have to move the follow camera otherwise it will clip one of the walls as the view rotates round during landing. Easy to do once you look through one of the files.
Sprague needed serious surgery to work in mp, but got there in the end. In fact it was my gf at the time who was used to working with lua scripts who sorted it out for me lol.
There’s so much that’s included with FL that isn’t in the final game, but works if you code it in. There’s various missing weapons fx, thruster fx, code for changing the price randomly every time you dock, blah blah blah. So much in there if you spend the time.