Chips wrote:
First instinct is try playing without official 1.1 patch, jflp 1.20, flhack, hd textures and real space. Too many variables to know what may be up 😉
Just go with plain old FL. If your ship is stock you can probably try just copying your save game file from where FLMM has moved it (due to the mod) - so as to be able to continue from save position (autosave may do this, dunno).
But… that’s the easy way! 😉
Reinstalling to vanilla caused the game to crash when loading the old saves - and I wasn’t looking forward to replaying the whole campaign. My ship was an Anubis, with standard weapons - no other ship mods were installed.
But working around the savegame crash was easier than figuring out what was going on with the mods, and once I was able to launch into space the necessary script triggered immediately.
Getting from there to the end-game was a simple matter, and the storyline is now complete so I can focus on Freelancing.
Cheers for the assist!