I actually did try to search for it and just had no luck finding it. Thanks for the help.
Snake
Posts
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Could someone remind me the best way to change material names inside CMPs/MATs to avoid conflicts with another model?
Thanks
Snake
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To a certain extent yes but it also is hardcoded at a max value.
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I am looking for the offset value that controls the range at which you can detect and target missles. I remeber doing it at one time but I can’t remeber which offset it was for the life of me.
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right now we are using Ioncross to output a players online page in html which is used for several custom things unique to freeworlds. I am looking for the best way to duplicate that effect as easy as possible.
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Sushi wrote:
Oh, that makes a lot more sense then. It was difficult to interpret at first because I didn’t know what it stood for. I’m assuming you have that in the Read Me that I graced over? :oops:Bad Sushi! What have I told you about that?
In other notes thanks for the editor
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Arvis ole buddy catch me on MSN sometime if you still need help. You should have my MSN from before but if not its [email protected] I should be able to help you out.
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It would be useful simply because I’m trying to get away from Ioncross which sometimes doesn’t play nice with FLhook in certain respects.
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Is there anyway to make this program output the players online to a HTML page on a timed interval?
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What is the actually internet connection like? Is this a home based ISP? Are you hosting this from a server farm?
Also my next question would be how hard is it to get support if it should happen to go down for whatever reason? I ask that question cause Freeworlds players don’t liek the server being down.
Changing Material names inside CMP/MAT
Changing Material names inside CMP/MAT
Offset missile detection
Offset missile detection
DS Process Manager 2.0
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DS Process Manager 2.0
DS Process Manager 2.0
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