Plugins from features included in '88 Flak's FLHook
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Ah, I get it now.
As far as I can tell, thereās three ways to achieve what you want:
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Make an option for each restriction entry that requires the item to be mounted in order for it to work (youād make the item like the operative tokens in 88 Flak). This would be easiest for me to implement but might not work well for what you were thinking of since you could easily mount another item.
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Make an option for each restriction entry that requires the player to only have that item. Basically sets it as an exclusive restriction and would check the cargo to make sure thereās no other items set as exclusive in there. This would also be pretty easy for me to implement.
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Have an exclusive option like above, except make it so the player actually canāt buy an exclusive item if they already have an exclusive item. This is like what you suggested but could be a bit messyā¦itās been a while since I looked into controlling item buying server-side and I donāt exactly remember how Freelancer liked it. Iāll look into how feasible this isā¦
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I was change your dock restriction to equipment like scanner, as you know the scanner can only equip one, but guess I find what ?
I set the base A must have dock restriction A to dock, and set the base B must have dock restriction B to dock.
When I equip a dock restriction A, and in my ship cargo has the dock restriction B, I can dock to base A and base B.
So I think only change it to equipment item may not be work like I want.
Oh, another suggestion is :
May you can add the equipment restriction of function in your next FLHook version. ;D
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I was change your dock restriction to equipment like scanner, as you know the scanner can only equip one, but guess I find what ?
I set the base A must have dock restriction A to dock, and set the base B must have dock restriction B to dock.
When I equip a dock restriction A, and in my ship cargo has the dock restriction B, I can dock to base A and base B.
So I think only change it to equipment item may not be work like I want.
Oh, another suggestion is :
May you can add the equipment restriction of function in your next FLHook version. ;D
Uhh, I havenāt implemented the docking restrictions so you have to have the item mounted yet ;).
Also, for the equipment restriction, youāre talking about expanding the existing restriction feature to work with all equipment, right? Or am I not understanding you againā¦
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Okay, sorry about the long wait but the cloak plugin is finally done, you can find it in the original post.
Sorry, but Iām not sure what your problem is, jase240. Iāve only experienced random load failures of the dock_restrict plugin, which Iāll be looking into.
Iāll also likely be releasing a new version of dock_restrict soon with features suggested by JONG and some changes to the way the configuration is done.
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i loaded up the flak common plugin and CRASH- it seems to be crashing my server on server startup now and i dont know why, i checked no errors just says failed to load plugin and crashes. I have tried clean installs of FLhook, deleting all plugins except for flak common, and i have the runtime files i should, and it still crashes. Maybe its cuz im running on vista, but still its 32bit version and should work, well ill be doing a format soon enough thats due, maybe ill get it fixed then.
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1st
2nd about the docking restrictions
ā maybe a possibility to have alternativ items, which allow docking
ā or a kind of levels for bases and docking items*background: docking restrictions by ship size
maybe like
bases_levels
ā Li01_01_Base (Planet Manhattan) = 9
ā Li01_13_Base (Rochester Base) = 3
ship_levels
ā li_cruiser (Liberty Cruiser) = 7-> Liberty Cruiser can dock Manhattan, but not Rochester
[Something similar could be achieved with the 1st suggestion
if items are created and mounted on the ship as equipment not transferable
like ādocking07ā (maybe own contrails for each size)
and alternativ restrictions likebases
ā Li01_01_Base = docking01 or ā¦ docking07 ā¦ or docking09
ā Li01_13_Base = docking01 or docking02 or docking03] -
Anybody else having issues with the flak_common plugin? Iām running Windows XP, so I canāt really determine if Vista is the problem.
@F!R: having multiple items for each restriction wouldnāt be hard to implement. Iāll consider it for the next version. Unfortunately, I donāt have any timeframe for when the new version would be released due to time constraints.
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well i cant just do that with vista, trust me i would love to run this server on XP, but removing vista is harder than installing it. and my other computer with XP is just crap, i reallly wish someone could find a fix for vista, i reformatted my computer completely and STILL does not work, new install of everything, even fresh FLhook installs, and i cant load it, what am i missing, what is required to run the plugin?
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Bumping this topic from the dusty corners of this site because Iām having the exact same problem as jase.
Running on 7 x64, FlakCommon fails to load and the whole server crashes shortly afterwards. If I use other plugins like condata or tempban, it works fine, but FlakCommon and anything depending on it canāt be loaded.
What is FlakCommon built upon that could differ between XP and Vista/7?