FL: War Torn
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Woo! now, past few weeks has been a bit of a hair pulling time as we have run into COUNTLESS problems which have been (within the last few hours) solved! Sure, we both now look like we have a shiny head that gets buffed everyday, but stuff is now fixed ^^
Heres a run down of problems we have encountered these past few weeks.
New Ship Issue(s)
Basiclly, this little **** wouldnt work correctly in the way of a few things - Formation was broken BADLY, docking with stuff in general just wouldnt work properly, the sur file for it was buggy and not 100%
Thankful, this is now fixed with help from Bejaymac and my hair.
New Station SUR
Not so much bad, but it was cheese’s stupid fault this one, when he exported the parts to make the sur file, he ‘kinda exported the same part 3 times into 3 seperate files’. Silly… lol
Factions
This was a braintester for PE, tho in hindsight, it was a pretty hilarious mistake ^^. He spent ages trying to figure out why the game would CTD upon entering a server, soon discovered that he spelt something wrong LMFAO.
ALE Crashes (in PE’s words “a gazillion of them” MSN Quote 12/8/08 21:51)
Well, we have added in sooo many custom FX, that we was bound to run into problems, gladly, the “finalized” versions of what we have currently work like a charm and are effing awesome. we have made our jaws drop at the newest FX we have added in.
Docking issues
We decided to try and optimize the game by splitting the game into smaller areas, we decided to start with shiparch.ini , all went well untill a ship went to dock with something. FL appears it can ONLY support one shiparch file and no more. which is a shame becuase everything works apart from that one part, its a VERY wierd error indeed.
BBy “we” this post generally means cheese and pe, however, i have seen the mod’s fx, and they are amazing!
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Argh, the ship’s sur prbolem is back. For some reason Nothing will work past the root node. more updates on this as it develops.
cheese on toast signing off.
haha
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HAZZAR! all is fixed ^^ turns out my ini settings for the splicer was wrong… i didnt think to look to FLServer console to see if anythign was wrong, couldnt find the “joint” in the sur
WOOT HAPPY HAPPY HAPPY!!!
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Hey guys,
Whats the update here? How we doing?
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holding out hope for a mid january beta. srsly, get your fingers crossed lol
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Awwww man! I wanna play it now!