FL Promotion Thread
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Dragnite,
I just want to include quite different mods and such which will attract new and/or old players. That has no thing to do with which mods is better, I for instance also won’t add 2 SW-TC mods there, because one is enough. And I have to get a very compressed post, other wise I really would in clude (all most) every mod out there.
But I have “lack of space”.
(This is not meant offensive in any way) -
…… oh what …
… no WTS in the announcement…
… you can’t do that …
… atleast you also have to remove all other mods …[–->SARCASM OFF<—]
I think it’s obvious, that such an announcement can’t include all the Freelancer mods
and
I think BAS did choose 2 very nice and especially very different mods
(what doesn’t mean your mods - or WTS - are worse),
Those examples will help to show interested players, what’s possible with FL today.
And i m furthermore convinced, that it’s better to
have one or two mods in a kind of showcase, than nothing.And readin’ some of those statements above,
i m really glad he didn’t choose WTS 4 that.
So PLEASE stop bitching around and discouraging him.
Every new FL player he attracts with that,
might sooner or later try your mod, even if it isn’t named now.BAS does PR work 4 us all and we get it 4 free.
That earns respect imho - nothing else. -
What exactly gives you or anybody else the right to sit there and type that one mod is better than another or one is more polished or one is a bit radical. Those are your opinions and everyone has a different opinion. MU has been around for 5 years and has seen thousands of players walk through its doors. So what gives you the right to say it doesnt belong in an ad for the game.
I’m sorry that you took my post that way; I didn’t mean any offense. I never said that any mod did or did not belong in an ad; I think Monkey Universe, as well as many of the other older projects, would be great to display here to show any old vets who used to play the mod how many steps forward your project has taken since they left - potentially drawing them back in. When I claimed Flak was “a rather radical mod”, I meant it in the sense that it takes enormous departures from standard Freelancer gameplay mechanics, which is something that is a huge turn-off to many FL vets - which is why I was surprised to see it in an ad appealing to old players. I never meant to place Flak above or below any other mod with that statement.
Its this kind of stupid mentality that got the FL Community into this situation in the first place. Too many idiots with huge egos who dont share and believe their mods are the best thing since sliced bread.
While I really don’t want to add fuel to the fire, I feel this is a fair point to make: every aspect of Flak is openly developed. I have written tutorials for major aspects of the mod, and everything M0tah has written for the mod is 100% open source. All of the graphical upgrades written by Why485 for both Flak and Itano Circus are freely available as well. Numerous other projects have also adopted this open philosophy, and while I’m aware some projects maintain a “closed development” stance, they are fully entitled to do so, so please refrain from calling them idiots.
Now, a little more on topic, Why485 pointed out to me that Procyon may be worthy of mention - http://procyonserver.com/index.php?page=procyonhook - they’ve done some pretty unique work, and should be appealing to the older vets fond of vanilla FL, but looking for a little spice.
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OMG the drama. Seriously, when you want your mod mentioned, why dont you go ahead and make your own FL promotion post?
I think you can never find the “right” balance with the mod mentions, but hell no, it would be fatal not mentioning any mods because that is Freelancers biggest sell-point.
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I’m cool with replacing FW:ToW with another mod. Makes no difference to me, either way. Everyone’s mod has a right to be up there. So if the community wants it, replace FW:ToW with something different. There is no reason to get all angry about it.
As for this comment:
Its this kind of stupid mentality that got the FL Community into this situation in the first place. Too many idiots with huge egos who dont share and believe their mods are the best thing since sliced bread.
While I do see this in some mods, not all of them are like this. Some great community work has been some by some modders, so please realize that. I also think you’re taking what Bas did way too seriously. But, that’s just my opinion. As I said in my above paragraph, if you’re really upset about this, I’m totally cool with MU taking FW:ToW spot there.
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Not really upset about it its more of a case of everytime i read one of these promotion threads its always the bigger mods included in it and the smaller ones are forgotten which leaves the biggers mods with all the players and mods like MU to struggle. Mind you we always have struggled although at times we have had a high population.
I just think there is too much biased involved in projects like this one, id much rather have seen a list of all the mods put into a poll and voted on for which should be involved and the top 10 or 20 included in the ad. If that had happened i wouldnt be sitting here typing this now.
So PLEASE stop bitching around and discouraging him.
Guess you didnt like my opinion……shame
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Thing is: there needs to be a selection of mods to show. People want screenies and shiny stuff, not a list of things and huge blocks of text that do their best to avoid mentioning any mod.
I know the big mods get more advertising, as is usual. Having taken part in a lot of mod projects, I can tell you I know the feeling. What I do know however is that:
- If we do nothing, the player base does not grow.
- If we do something, maybe the big servers will benefit the most initially, but there’s a good possibility those new people will branch out after a while looking for new interesting places.
- We can’t possibly list all existing mods in FL.
With this in mind, I’d say it’d be a shame NOT to do something, even if it doesn’t include all mods. A line has to be drawn somewhere, and I’d say it would be best to keep it relatively small.
@Drags: I hope you realize that in a poll, the most POPULAR mods would get the favor. Not necessarily the best, not necessarily the most developed or the most innovative mod; only the ones which have gathered the highest amounts of people: the big mods you are complaining get all the new players. Making a poll would actually be a surefire way to restrict this whole process to only (very) large mods.
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Why can’t there be an extensive list of mods to accompany the promotion? I strongly agree with keeping the main promotion short to catch people’s attention but then if they’re interested give them a link to some more. In this case a list of mods. Keep the list simple, a name, a small image, a description in 500 characters, and a link to a promotional page for the mod, all supplied by the mod’s developer(s) of course.
That’s the sort of thing that would draw me in. Once something like this catches my eye I’ll happy spend some time browsing through a fairly long list relating to it, even more so if there is some images or colour to break it up.
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I think I will simply add the link to mod db:
http://www.moddb.com/games/freelancer/mods -
I think both FriendlyFire and Icely pretty much hit it spot on, and in this case adding a link to the ModDB page for people to peruse would be good, as that’s just a straight up list of mods (too bad ModDB is a bit of a pain in the ass for modders themselves to work with, but it’s the best straight up list I can think of).
Also, Dragonite, I totally know how you feel. I was surprised to see Flak on an ad like this, as it’s generally very under the radar, and never gets any mention.
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Nice idea, would it not however be easier all round, including keeping it useful and current, to just add a sticky, with a list into the forum.
Straight forward alphabetical mod name that is hyperlinked to wherever the mod team/server operator wants for that mod.
You can thus keep the basically good promotion idea focussed on current Freelancer capabilities, then link from this to a list for further perusal. As this further list will direct to fotums, pages etc. that are kept on top of it should streamline everything.
Apart from the problems with ModDB mentioned, it is organised by date of last post so sometimes hard to find current mods.
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However, if we actually host the information instead of linking to other sites, we gain:
A) A permanent database of mods which could be updated and kept for future times. If a mod disappears, its status can be updated to reflect such thing instead of just arriving on a blank page which could just mean it’s moved.
B) A way to integrate into the global Starport site all of the mod’s content. Anything that’s uploaded in the mod’s section could also be automatically integrated in the site’s video section, image section, etc. It could be used for the Mod Spotlight, it could be used for front page news…
C) It might actually strengthen inter-server interactions.
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Just seems a lot of work when many people have referred to time shortages in last few weeks.
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To get on list you need to put mod in download section would mitigate this point… If it goes then the current repository would still have the mod. If redirect ends up at blank space then easy to remove link. Players will appreciate a living resource rather than something living in the past reflecting on what it used to have. Any new players will want what is about now.
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If mod makers/ server owners cannot be bothered to do this for the mod why should Starport do their donkey work? Many of the admins on here are talented and could possibly be better using time elsewhere for FL ranther than wet nursing other people who can’t be bothered to maintain mod related material. If they do keep updated then the redirect from the “stickt” will work. Mod spotlight is a good idea but has not transpired since it was first mooted. In fact I sent a pm to an admin weeks ago, no reply. I would rather admins spent time replying than chasing after nice pictures from mod makers.
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It might not.
And fundamentally it will not be fully appreciated by many.
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However, if we actually host the information instead of linking to other sites, we gain:
A) A permanent database of mods which could be updated and kept for future times. If a mod disappears, its status can be updated to reflect such thing instead of just arriving on a blank page which could just mean it’s moved.
B) A way to integrate into the global Starport site all of the mod’s content. Anything that’s uploaded in the mod’s section could also be automatically integrated in the site’s video section, image section, etc. It could be used for the Mod Spotlight, it could be used for front page news…
C) It might actually strengthen inter-server interactions.
This is pretty much my rationale for the “Mod Section” (or “Global Mod List” as Cheese put it - http://the-starport.net/index.php?option=com_smf&Itemid=26&topic=1677.new#new). ModDB is great, but it just doesn’t feel quite as “roomy” as something possibly designed here.
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Think it was a great idea/advert.
Good to put in the Total Conversion - why? Because it’s Freelancer converted into another game. If they’re bored with normal FL, then a total conversion may be great. It may also be a way to attract people who otherwise wouldn’t have played FL by linking it with Star Wars!! Nice
As for the second. Who cares which mod it is? As long as it is good, fun, and doesn’t crash or require extensive installation and 1001 instructions + can’t be played in SP + requires special server role playing - then any mod would be a good idea.
Is the point to try and make one mod appear better than the others, or pique interest in FL??? If they play some FL and one of those two mods, there is a bloody good chance they’ll search for more and discover more!
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To pique interest in FL
more mods will be included later
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PS: Translations much appreciated !! Please also tell me any grammer and type mistakes.
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Is the point to try and make one mod appear better than the others, or pique interest in FL??? If they play some FL and one of those two mods, there is a bloody good chance they’ll search for more and discover more!
Nope the point is to improve interaction betwen server admins and to make this community stronger than it already is. In order to do that we need to shun the times of old where it was everyone for himself and instead replace that with working together and assisting each other in a common goal……namely the survival of freelancer.
To be honest i would prefer that these ads were a more regular thing and each time one was done a random and diffeent set of mods were featured. This way it gfives a total unbiased approach and shows the people not playing freelancer that there are still a large number of mods around and also gives the smaller mods a chance to get some new players as well.
Personally i like the FL community apraoch to things and that is when a new player signs up to our site and say "im looking for a server can you point me in the right direction , we dont give them a name of a server we point them in the direction of the flserver ring and tell them that by clicking one of the links thy can fine info on any of the servers listed ther. This then means its down to the payer where he or she goes and gives every server a fair chance to get that new player.