Edit system size limlt
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If I use this value in universe.ini file:
NavMapScale = 0.1
and that mean is I only need to edit:
526500000000f server.dll, 0x8b450
and
6250000f server.dll, 0x86aec
files, right ?
How much values I need to change can let my “NavMapScale = 0.1” entries work normal ?
Thanks for your help and time.
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Yes. You’ll also need to edit this offset:
– 0.01f in common.dll, 0xed8b4, 0xedb44 = collision detection min check distance (increasing this will fix issues with the sur collisions on objects > 130k from center of system) ~w0dk4to make sure hitboxes work at greater distances.
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Thankyou so much for clearing up this problem for me. I haven’t applied it yet, but after reading this, I can assume (as stupid as assumption is) that this is the solution to my solars not showing up at the specific distance from the center of the map.
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NeXoSE wrote:
Actually, i’m looking for a way to make a program to resize the Systems size and Objects POS, Zones to make system bigger than the original one.Im tried my PHP script to do it, it…… unstable… That may because im a buggy programmer…
MK
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I have built a program that does exactly what the link above. Also supports death zones, light sources, parent recognition, and so on. Also, what is not mentioned in the above link is that I’m not sure if it can handle trade lane zones. As you might expect the width of trade lane zones should remain constant, and only their length should be adjusted. I built my app accordingly and does that well. Can send it to you by e-mail if you’d like (I don’t have it hosted anywhere atm)
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@mknote
Thanks for tell me that, it’s awesome, looks i’m not only one got that resize problem :-D. I got deathzone problem when i launch from a planet but that’s easy to be fix by edit deathzone for planets and suns one by one@BBalazs
I’m very interested in test your application. It’s my pleasure. please send a copy to nexose(a)gmail(dot)com. And if i got some problem/bug/question about it, please excuse my reply mail, Thank you