FL Hack
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… don’t get me wrong - i don’t blame anyone.
Just trying to get you wizards 2 work
8-)
(at something which is a long time overdue imho). -
Dont know why you dont just use Lancers autoupdater program, it prevents more cheats than any other program around and FLHack doesnt work with it either because the AU simply wont allow it
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…… the main reason is, that paranoiacs like me don’t like auto-up-daters.
That was the main reason part 1.
Part 2 is, that i know, how fast i can code chaos
and i don’t want that skill to come together with the
possibility to spread those freshly coded bugs ‘on the fly’. -
Well i don’t know if it’s at all possible but would some kind of server side hook that runs when the server is started that then enables the FLHack mod not work? Then if anyone with FLHack logs onto a server not running the server side hook, the mods just will not activate. Pretty much how Prochyon Hook does it with the wing animations.
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I personally doubt, that would be necessary here
(while i still would be glad to see a nice anti-cheat).If someone wants to visit a server with a wrong client,
it would be easy to change the version with reshack
or maybe you could even just use the fl.exe of that mod with other stuff.This hack might give us maybe 1 or 2 additional smarta** in a while,
who switched off version checking and visit this + that server
or just click the wrong one.And the ideal way to deal with that, would be to have a tool
at the server, which just keeps it away from crashing
cause of wrong or silly client requests.Silly client requests should definitiv crash the silly client (only).
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well you could always build a simple client that uses fl crc32
on the exe and then sends it through the chat interface then have hook verifie it if it dosent match kick them or if no id is sent same resulti would do it but i use the old hook not the plugin ver
and the anti cheat client i use is idependent of fl
and aint using the chat interface to do the crc
but if i have time i might have a go at it -
New in v1.50:
- added Display option Clean
Removes the HUD and cursor, helpful for videos; - added Display option Lighting
Turns off lighting effects, making everything bright; - added Miscellaneous option Inverse mouse
Moving the mouse up will move the ship down; - wait longer for the decryption process.
- added Display option Clean
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After changing the Eagle to CAPITAL, wow, that is just weird. Here’s a quick hex edit to add the FREIGHTER type to TRANSPORT and CAPITAL. Don’t know if freighter will always override capital/transport, but at least the controls work.
File: Common.dll # v1.1 18c8c6: 12 [ 10 ] # TRANSPORT + FREIGHTER 18c8ce: 22 [ 20 ] # CAPITAL + FREIGHTER ```BTW, CAPITOL doesn't exist.
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Alright it works very well but I have found one drawback: when an NPC uses one of these two now, the icon in the contact list will be a freighter icon instead of a transport/capital icon. Can this be changed or is it a problem we must accept if we want to use that hack?
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Is there any possibility of mapping a key to toggle the “follow waypoints”? As it is, with that option enabled it is difficult to do anything other than follow waypoints.
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Is there a way to specify the targeted directory? Since the new version of discovery mod it wont work in there.
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adoxa.110mb.com/freelancer/flhack.html 404s
Can anybody reupload FLHack?
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hmmm…
Seems like when Adoxa pulls out, he pulls all the way out…?
A shame, what an awesome asset he was for Freelancer. -
Don’t read more into it than there is. It’s not the first time his site goes down for a couple of days/weeks.