Custom npc problem
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hi guys,
i`ve got a problem with my new npcs…
if i look for my npc ingame, i see them, i mean they spawn very well but… if i try to kill them, the game crashes when the first npc ship dies.first i thought it was a problem with the explosion_arch in the shiparch but i tried another and the game still crashed
is there any other factor what could be the reason for my problem?
greets
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i tested it in sp modus…
and no i did not try those progs yet… should i do it?
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problem solved… thanks
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So - help others…
What was your solution?
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Its very simple!!!
The game crashes when a custom ship dies/explodes!
What could that be?
Must be something with the fuse! -
StarTrader wrote:
So - help others…What was your solution?
I second that! It’s cool to see someone’s problem is fixed, but it’s even cooler to read how they fixed it.
(And yes it’s prolly something with the fuses)
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Ok as u know from the NewGenerationGuy:
Its was a problem with the fuse, to make it safe it was a not existing fuse nickname.
He changed it to an existing fuse name and now anything work.If u know german u can find his answer here:
http://modding.flnu.net/viewtopic.php?f=7&t=112