Questions about Asteroids and Mining
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To save some place and don’t make too much threads, I’ll ask few questions in one thread:
1. How to make asteroids (in a field) moveable? (without making big asteroids as dynamich asteroids).
2. Tell me if I’m wrong: To make big asteroids destructable, I just need to add “destructable = true”?
3. Is there any way to make an Asteroid Miner use the animation while mining an asteroid?
I saw in SWWT mod that they made a mining laser. So I’m asking if its possible to make a mining function to be able to use only from close distance to the asteroid that the animation will look real.So if you got an answer, please write it like this:
1.Answer
2.Answer
3.Answer -
To 2.
http://the-starport.net/freelancer/forum/viewtopic.php?post_id=31340#forumpost31340To 1.
Make them like dynamic asteroids and use the link above.To 3.
I think it was made via FL Hook. Not able via normal .ini way. -
The mining laser is a standard gun with a special WeaponModDB entry to multiply the damage dealt to asteroids (which are just immobile NPCs with special shields).
No Hook involved.
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FriendlyFire wrote:
The mining laser is a standard gun with a special WeaponModDB entry to multiply the damage dealt to asteroids (which are just immobile NPCs with special shields).No Hook involved.
I tried Shattered Worlds recently and noticed this. I thought it was a pretty clever solution to mining.
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Why485 wrote:
I tried Shattered Worlds recently and noticed this. I thought it was a pretty clever solution to mining.I think so too, but I want to stick to the origin. Maby a weapon may trigger the animation, and it will shoot only from close distance…
But what about the other questions? about moveable asteroids?
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Skotty and FriendlyFire have already pretty much answered the question. On the animation front, the only people I’m aware of that reliably trigger animations are the FW:TOW team. I don’t think there is a non-hooked method of triggering animations. I think maybe the Procyon server has it also. I remember hearing about it, but I’m not sure if they actually do.