Realistic Nebulas
Locked
Conventional Modding
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Tell me if I’m right: To make a nebula look realistic, all I need to do is retexture the file generic_cloud.3db? Because I can’t trust only my opinion, although it seems logic to me.
If theres another way (messing with some TXM files and stuff), tell it (of courese).
I probably ask you too much questions and have too much requests, don’t I? -
You want to change the textures? Then you have to utf-edit the .txm files in data\solar\nebula.
(BTW: If you want realistic nebulae, don’t create any at all - there are no dense clouds in space…)
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Via txm-editing? I think so.