Plugin Request - Start animation in cruise
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I need a plugin that when you start the engine cruise starts Animation (eg bay_door_anim) and, when off cruise engine will go back.
Animations can also be triggered by pressing a button.
It should be mostly compatible with FLHook 1.6.7 test 19, or at least FLHook plugin 1.6.0-P3.
Thanks. -
Just New Universe 2.0 supports that. It’s a very complex plugin so just Schmackbolzen wrote it in a few weeks.
But be sure that you won’t get it. -
Well I explained it in a thread a while a ago and also told wodka how I did it. But you still need client and server hooking and as wodka also noticed it is rather elaborate to implement. If you guys are lucky I will find the time to release a custom mod version you can use, but atm it looks very bad.
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w0d made it work for Freeworlds, maybe his code could be made portable more easily than yours, Schmack.
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maybe a bit offtop but related to animations however. is there a way, or can there be done a way (don’t hit, i know there can) to force any equipment onboard a ship, that contains in its model an animation called the same name as the one on the ship itself, to trigger it always when the ship’s animation is triggered?