How to make an ID's
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you need to make good entries in any goods file. make it an equipment. reference could be any mod that has tractor beams buyalbe, there are many such. it also doesn’t matter if the good has the same id, even simplier to get them to the dealer, if you haven’t to remember too many nicknames.
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Well - make them scanners…
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Sorry, small flame: “Cant launch without a hands…” x)))
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Hi again!
When i’m buying my ID reputation is changing but the faction of this ID doesnt shining in faction list in game! How to make it shining?
I use repfixer plugin for ID’s and this is a code[FactionIDs]
id_vvs_liberty[id_vvs_liberty]
li_n_grp = 0.9, 0
li_lsf_grp = 0.9, 0
li_p_grp = 0.9, 0
br_n_grp = 0.8, 0
br_p_grp = 0.8, 0
ku_n_grp = 0.8, 0
ku_p_grp = 0.8, 0
rh_n_grp = 0.7, 0
rh_p_grp = 0.7, 0
co_alg_grp = 0.8, 0
co_be_grp = 0.5, 0
br_m_grp = 0.3, 0
co_nws_grp = 0.7, 0
co_hsp_grp = 0.7, 0
co_ic_grp = 0.7, 0
co_khc_grp = 0.2, 0
co_kt_grp = 0.2, 0
rh_m_grp = 0.3, 0
co_me_grp = 0.5, 0
co_ni_grp = 0.6, 0
co_os_grp = 0.2, 0
co_rs_grp = 0.2, 0
co_shi_grp = 0.2, 0
co_ss_grp = 0.5, 0
co_ti_grp = 0.5, 0
co_vr_grp = 0.6, 0
fc_bd_grp = -0.3, 0
fc_b_grp = -0.3, 0
fc_c_grp = -0.9, 0
fc_fa_grp = -0.3, 0
fc_g_grp = -0.4, 0
fc_gc_grp = -0.3, 0
fc_h_grp = -0.1, 0
fc_j_grp = -0.1, 0
fc_lh_grp = -0.8, 0
fc_lr_grp = -0.8, 0
fc_lwb_grp = -0.7, 0
fc_m_grp = -0.5, 0
fc_ou_grp = -0.9, 0
fc_rh_grp = -0.5, 0
fc_or_grp = -0.7, 0
fc_u_grp = -0.6, 0
fc_x_grp = -0.8, 0
gd_gm_grp = 0.1, 0
fc_uk_grp
fc_n_grp = -0.9, 0
fc_ln_grp = 0.9, 0
fc_kn_grp = 0.8, 0
fc_rn_grp = 0.7, 0
fc_ouk_grp
fc_q_grp
fc_f_grp
gd_im_grp = 0.1, 0
gd_z_grp = 0.1, 0
gd_bh_grp = 0.4, 0
unknown_grp = -0.9, 0
mercenary_grp = -0.1, 0
coal_m_grp = -0.9, 0
coal_t_grp = -0.9, 0
coal_p_grp = -0.9, 0How to make Libetry Navy shining in game faction list?