[Resource] HD-Textures for Freelancer
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Radiant wrote:
It was the goal to remove those blurred textures if you are close to a planet and keep the “vanilla-Freelancer-feeling”.
Textures for stations, the dockring, planets, nebula and some ships are included.pictorial awesomesauce
You sir are made of win.
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Excellent work, well done
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Repacked it to non-flmm format, basically just removed script.xml and packed into zip
Available as optional addon to our players here <edit: and=“” <a=“” href=“http://www.elite-games.ru/egmainhq/mods.shtml” target=“_blank”>here> (if this helps lol, the page is in russian %)</edit:> -
That’s kind of an odd request, Vital
What do you want more?
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If you want to use this texture-package (or mod) to include it into your own modification, you have to credit me: |~Râdîant~| OR the website: www.HD-FL.de.vu
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It’s weird, from a distance the planets do look a vast improvement, but get within a few k and they don’t. I gather improving further on this would require far larger and more detailed textures, no doubt there was only so much that could have been achieved when starting with small poorly detailed textures. Good effort though!