Object naming errors.
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Hey there, I’ve got a toughy here for you guys…
I was giving Bespin a final look and realized that planets Orin and Bespin and H’graad Moon show fine in the the left UI and on the NavMap but, when actually looked at, they show as “Civilian Planet” instead of their name. I changed the visit to 1, 0 and 128 with no changes.
I compared all three to Miser, which shows up fine but, see nothing different in the code other than the obvious.
behavior = NOTHING
Add that to planets and bases. Should work.
Listed that under [Object] and still no change. Here’s the code and a screen shot:
;===============| PLANET BESPIN |===============
[Object]
nickname = planet_bespin
ids_name = 459802
ids_info = 524756
behavior = NOTHING
pos = 193136, 0, 206011
archetype = planet_gasorgcld_115000
atmosphere_range = 125000
burn_color = 240, 240, 180
reputation = li_p_grp
visit = 1[Object]
nickname = Bespin_to_Bespin_Planet
ids_name = 459808
behavior = NOTHING
pos = 87984, 0, 120173
rotate = 0, -180, 0
Archetype = jump_buoy
visit = 1
jump_effect = jump_effect_sw
goto = Bespin_Planet, Bespin_Planet_to_Bespin, gate_tunnel_bretonia[Zone]
nickname = zone_planet_bespin_death
pos = 193136, 0, 206011
shape = SPHERE
size = 117000
damage = 2000000000
sort = 99.500000[zone]
nickname = zone_planet_bespin_atmosphere
pos = 193136, 0, 206011
music = atmospheric_buffeting
shape = SPHERE
size = 125000
edge_fraction = 0.100000
spacedust = gf_dynamiclavaast
spacedust_maxparticles = 400
sort = 99oh and soz if it goes off screen
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Happens when you give a planet a reputation, without linking to a base…
[Object]
nickname = Li01_01
ids_name = 196766
pos = -33270, 0, -33039
rotate = 0, -10, -10
ambient_color = 255, 0, 0
Archetype = planet_earthgrncld_4000
ids_info = 65759
spin = 0.000000, -0.020000, 0
atmosphere_range = 4200
burn_color = 160, 222, 245
base = Li01_01_Base <–- This one here
reputation = li_p_grp
visit = 1So you’ll either have to add a base or remove the rep…