Alpha and planet textures
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Modeling and Texturing
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Okay, so you extract the textures from a planet.txm, whip them into photoshop and paint a huge feaking smiley face on them, when you want to save them, which type of alpha should you use?
1 bit alpha, explicit, or interpolated? -
Timmy51m wrote:
Okay, so you extract the textures from a planet.txm, whip them into photoshop and paint a huge feaking smiley face on them, when you want to save them, which type of alpha should you use?
1 bit alpha, explicit, or interpolated?Has been a while ago, but IIRC it is the explicit alpha.
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Nice one! I shall test it out right away. Many thanks.