Cube map to starsphere?
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Don’t know of any tutorials Mav, but what you can do, which is fairly simple, is replace textures in the vanilla starspheres. Just open them up with UTF and export and modify existing textures or import new textures. I found that simple enough to do and I’m no genius. They’re are mostly TGA textures but dds work fine. Just change the node from MIP0 etc to MIPS if you use dds. If you’re not sure what I mean by that then I can explain further.
Creating a new starsphere from scratch though, I’m clueless sorry. That’s why I’m begging here.
Check your inbox Alucard!
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@ Timmy,
Here’s a look at a seamless cube starsphere (background) with what you provided:
(sorry about the hiccups in it, had photoshop, ms3d, freelancer, and a few other programs running :roll: )
Best watched in 1080 HD
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….So you done?
I have a question about cube map too, but that’s about How to made it?
I have few seamless texture, but i don’t know how to make a cube. Primary problem is the top and bottom cap, i don’t know how to make them seamless. Any link or topic to teach me? please. (And Don’t say “paint it by hand”, i already try many times but failed.)
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Alucard wrote:
If you want, I can make a tutorial on starspheres (backgrounds), though it might take a couple of days. Maybe the admins could put it somewhere were it help everyone out.If you could make a cube starsphere, i will exciting wanting your tutorial. Because my starsphere is humdrum (for seamless), i need make it more fascinating…
Thank you.
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Oh, one thing, heres some of my custom work for the Topfreelancers Mod Update. A little insight, I’m inspired by Eve onlines supber* backgrounds. Don’t mind the ships or explosions as the are not final, as this was just a test for somethings. Enjoy:
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Yeah Eve was graphically stunning! That’s the kind of quality and appearance I want to work towards as well.
I have the graphical skills required though and of course the easy way around is to export stuff with UTF Editor, edit it, then import it back in, but I’m mostly interested in what you need to take into account when creating new ones from scratch. What are the max resolutions and ratio’s for starspheres, how does the Freelancer actually put the individual images together to a starsphere, etc.Would be awesome if you could include some of that in your tut.
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Alucard wrote:
Been messing with them, almost got it. First off, they are grainy looking, very horrible to see. They look as bad or worse then freelancers. I’ll post some ss shortly.Well done on getting them working. Any chance you can upload and link to one for me so I can see how they look. Don’t want you wasting time on them if they’re poor quality.
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That’s a real shame. All I can say is thanks for taking a look at them and sorry for wasting your time guys.