Missile correspondence table?
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Has anybody worked out what missile names correspond to what entries in the weapon_equip.ini?
I want to make some ludicrously powerful missiles because I want to blow up ships in SP So I want to modify the properties of a missile in FL to do this. But buggered if I know which missile is which!
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missile01_mark01 to 05 should be the normal ones,
missile02_mark01 to 05 the guided ones and
missile03_mark01 to 03? the shield-breaking ones.I might be mixind up 1 and 2, just check the damage values in the [explosion] sections, the guided ones deal less damage.
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This is why I like TinyFish’s INI editor, this is the ids_name decode of DATA\EQUIPMENT\weapon_equip.ini
Nickname ids_name Name missile01_mark01 263147 Javelin Missile missile01_mark01_rtc 263146 Javelin-R Missile missile01_mark02 263148 Slingshot Missile missile01_mark03 263149 Catapult Missile missile01_mark04 263150 Lancer Missile missile01_mark05 263151 Cannonball Missile missile02_mark01 263152 Stalker Missile missile02_mark02 263153 Windstalker Missile missile02_mark03 263154 Moonstalker Missile missile02_mark04 263155 Sunstalker Missile missile02_mark05 263156 Firestalker Missile missile03_mark01 263157 Eraser Missile missile03_mark02 263158 Sweeper Missile missile03_mark03 263159 Neutralizer Missile missile03_mark04 263160 Paralyzer Missile
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For almost all your reference needs:
SuBXeRo’s Freelancer Miscellaneous Database:
http://the-starport.net/freelancer/download/singlefile.php?cid=2&lid=31 -
Thanks for the attribution, but that isn’t mine
I simply reuploaded it from the old TLR downloads archive, and I really don’t remember who actually did it. Maybe one of the old timers still do remember…
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From the TLR archive:
File name: Freelancer Misc. Database
File size : 484KB
Category: Misc
Date: 10/2/2003 1:08:32 AM
Creator: SuBXeRo
Description: Freelancer Misc. Database by SuBXeRoHey Everyone. I just completed the last or next to last version of the Freelancer Misc. Database Excel File. This database contains most information modders use when creating their mods. For those of you who have used this before you know how helpful it is. Although you may have thought the older version was helpful, this new version is totally revamped from the older version. It now includes a better organized layout, and what I like to call “The Easy Reference System”. Almost all data in here now comes with it’s IDS Number, Name of the Piece of Equipment and It’s all in one Line. The data is also mostly Alphabetized by name for easier referencing. Newb modder or Ace modder should have this file, makes work go allot quicker.
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Attribution fixed.
R