To all the hexwarriors
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Three requests for the dark princes of the debugger
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What is the hidden constant for “select object” keyboard/mouse binding? I want to swap my left and right mouse buttons… I can get halfway there by assigning USER_FIRE_WEAPONS to -1 (left mouse button), but the constant for “select object” that is mapped to -1 by default is not obviously defined anywhere, and Google searches make it seem that nobody has ever found it. It’s gotta be defined somewhere! What is it???
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Weapon groups get overwritten while docking… sure would be nice to fix that. From what I can tell, the weapons group that is active when you dock is overwritten by the group 1 assignments the next time you undock. The active group stays active while docked (its still active when you undock), but it is overwrriten with a copy of the group 1 assignments. It looks like this is set with something globally–if you switch to another character after docking with group2 active, then the new ship has group2 overwritten. Some simple fix for this? Maybe just force group1 active when docking?
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This is personal but very annoying to me personally. Sometimes I multitask in windowed mode when flying around, and if I leave the ship in mouse-flight then the ship goes whizzing out of control everytime I leave a jump gate or tradelane. Is there any way to get an option that forces the game into keyboard-flight mode whenever you dock?
These are the things that annoy me greatly. Thank you for reading.
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Weapon groups have always been a bit buggy. The best way to get them to work is to start with group 6 and work up, rather than group 1 and going down. I have done this for years and it’s worked perfectly.