Need memory refresher - objects in space - name resources
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I’m misremembering some basics in modding.
I’m creating a new system and have added a jump gate and a tradelane to the jump gate.
I’m running this mod on my client only at the moment just to verify object placement and the like. The name of the object (jump gate) will show up in the scan list but when you click on the object and turn to look at it you just see ‘Texas System, Sector G3’.
The tradelane is different. The objects show up in the scan list as ‘Texas System, Sector <a#>’ and you don’t see the name of the object (Planet Houston -> System Jump Gate) at all.
The ids_names are defined and the tradelane_space_names are defined as well.
Is the information I’m looking for dependent on the server? In other words, the information I should be seeing is provided by the server response to clicking on the objects and not on the client side?
Thanks for fighting dementia…</a#>
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I verified that both the jump gates and the trade lanes had a reputation line in place. They all do. I’ll just have to wait for our test server to come back up and see if they’ll show then.
The syntax is consistent with the vanilla code which is why i’m wondering why they’re not showing.