[The Starport News]Server Switch & Site Direction
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Well this is most if not all about Freelancer here. Barely something different. And its quite OK this way. I am coming here to get some news on developments of others, also about the modding.
Social Frameworks dont improve anything. Users have to use them, and honestly i dont like them at all - they are mostly deactivated for data protection reasons. Rewards, well forum rewards are actually good for? The only reward someone needs is to see how many posts he has and how long someone is a member. I personally dont care if you have an uber cool name or icon showing what you are. Bas you are already talking with admins here - so where is the problem. If you have the need to talk to one of them, you can send them PMs
Also this here is no game server forum. Each mod has that on its own. We had this discussion already in the past. TSP cannot offer that for certain reasons and it wouldnt be in their responsibility at all.
I prefer to come here for modding stuff. Thats what TSP should put its priority at. Or totally break and start something new. I wont visit TSP just if it becomes another game server site. Clearly news about Freelancer are lacking, but that again is not solely the fault of the admins. There is a community and moderators who could do that. Same as for the rest. If someone wants to make a global event, start it on your own or ask for help to start it. I dont see why this has to come from the TSP admin team in first place and why it should run to their expense.
Just my two cents.
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I think it boils down to us not really, believably focusing on becoming a player-centered site. Therefore, mostly modders visit here and since everybody assumes this is a modding site only, nobody really cares about posting news. This is my theory at least.
In this regard, I think it makes sense to update and concentrate on the forum software because after all, the forum is the most used and useful feature of this site.
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may i ask what you gain by upgrading the forum software?
people can write posts before such an update
people can write posts after such an updatewhats the benefit of such an update other than a few backend features that regular users wont even have access to?
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Largely avoiding an eventual hack, because I donāt trust Xoops whatsoever about that.
But I personally donāt think itās that urgent or that necessary, weāve been running fine for quite some time. As for other mod releases, lots of mods seem to center around Discovery these days and those people often seem to ignore that there actually exists a community beyond Discovery. Itās disappointing, but thereās little to do about it. Looking at the average player numbers, itās nonsensical to expect a large amount of activity. The game is very old and has a tiny community, and thatās perfectly fine, sheās had quite the long run and thatās no thanks to anyone but us.
Iām fine with this site being the ultimate repository of knowledge for modding and a good place to ask for modding help. Trying to be TLR would be foolhardy in a community which couldnāt sustain TLR.
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probably true
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w0dk4 wrote:
I think it boils down to us not really, believably focusing on becoming a player-centered site. Therefore, mostly modders visit here and since everybody assumes this is a modding site only, nobody really cares about posting news. This is my theory at least.In this regard, I think it makes sense to update and concentrate on the forum software because after all, the forum is the most used and useful feature of this site.
Agree completely with this!
Loved this site and community, but at some point everything and everyone got completely serious and forgot what it was to have fun, and I think thatās the freelancer modders curse!
As numbers dwindled, people got more competitive in trying to grab playerbase in order to survive, stopped sharing assets and ideas, Adoxa is about the only white knight the community has had for the last few years, selflessly creating and sharing for the benefit of all. I shut my mouth in the end because any attempt to poke fun or have a bit of harmless fun by banter was met with hostility and threats to watch my tone, a sure sign that things had gone really sour around here.
Thereās so few of you guys left that can actually make a difference to freelancer itās well past due you just banded together, shake hands, let the past be in the past. You might never be friends, but youāre stronger together than divided.
The last couple of years using the Nexus for games like Skyrim has reminded me what freelancer used to be like years ago and itās refreshing. What happened with the valve crap last week has been a reminder how things can go badly wrong in a community as happened here.
Be nice to see what little time you guys have left mucking about with this game be as a harmonious community who finished everything together the way they started everything together. Good luck to you all!
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Sorry it has been a while since I have posted here last and I definitely know where w0dk4 is coming from. For those that donāt know I am the admin of SSC and itās tough running these sorts of websites they are not huge money makers. Yeah I have VPS hosting and it runs me about $600 a year for it all (not too bad really) but that just means I have to make $600 in advertising which I usually do when I add the donations.
I think its all worth it because the games are a passion of mine so its worth the expense and my personal time. And it definitely takes time and as the Starport knows you need to be around for a while to get that name recognition.
Social media helps only a little in my experience. But you have to be active in posting to it for it to be effective and its like a full-time job and its a job you donāt get paid for. So the motivation for social media isnāt really there for me either. I donāt advertise at all and all I try to do is just focus on the games and help out any developer I can and usually just word of mouth gets the traffic flowing.
SEO (ie word placement for titles is big) has helped a lot for getting SSC noticed and the use of tags when you can do it help get you noticed on the search engines.
For forum software, I use IP.Boardā¦ its ok and would like something more lightweight. But I am invested in IP.Board for now. But this forum software looks amazing http://www.discourse.org/ and is super fast and the SEO potential is amazing. Itās just they donāt have a converter yet for IP.Board. But you will need a VPS I think to run it unless your host allows Ruby/Rails based websites because you will need some extra software most general hosts donāt carry by default. I know a few devs that are using this software and it is slick and its 100% free
If you need any help from me just ask away, I could always post something on the site that may send some freelancer fans your way. Or feel free to post in the FL area on SSC to bring people here for new mods and news.
We both know Star Citizen is going to be a huge game and I wasnāt even going to bother trying to cover modding for it (Iāll make a download area for it, thatās about it) because I think it will be tough to pull the traffic away from the SC website when it comes to modding. Thatās just my opinion, this game is gonna have a huge following and it will be a tough fight to become the āplaceā for modding or just plain information on SC thats not covered on the SC homepage.
Nothing wrong with more focus and I am sure there is current FL modders that will be SC modders that will bring traffic here if they post about their mods here exclusively. So as long as you have a good base of mod developers you should see the traffic pickup and all it takes is mod developers to post youtube videos and telling everyone to visit here and that should help a lot.
I will quit rambling. If you need anything from me just ask I will do what I can, space gaming websites have to stick together.
-D1-
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Weāre already running on a dedicated server so we could technically run Discourse, I just wasnāt convinced last I checked - it seemed very āsocial media-yā and lacked structure. It looks a lot more modern, thatās for sure, but our current forum has a very clear structure that Iād like to keep to a certain extent.
Iāll also agree regarding SC: itās going to be a big game (unless Roberts manages to run out of money againā¦), but I doubt thereās much of a market to cover it. Thatās the problem with every game that gets official forums, it becomes redundant to make a fansite and extremely hard to attract traffic. People will just go to the official forum, where you get everyone and possibly even the devs interacting. Thatās largely why I saw no point in expanding Starport to cover SC.
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The dev for Shallow Space actually put me on to Discourse after I commented on his forum software. You can use categories if thatās what you mean see it in action here: āhttp://forums.shallow.space/categoriesā. I think it organizes well if you put the effort in, but how painful will it be migrating a large forum into it? So if you try it please let me know how the migration is
Really our sites are in niche areas and are focused in content so population will probably always be an issue. For instance on the avg day I get about 60-90 registered users to login per day. But at any given moment I have 100+ guests on the site at all times. I have been trying to figure out how do I get those lurkers to become users, contributors or even donators?
Thatās been the tough point for me because SSC tries to provide just general game information for anything and everything out there. So people can read that without logging in. But if I make it hard for people to get at the info I could push people away.
I do make people register to download, just because I donāt have unlimited bandwidth. I donāt know how much you pay in dedicated server fees but I pay about $50 a month for my VPS, dedicated server is even more through my provider so are you utilizing all the server that you need to have dedicated? I would go with a cheaper plan but I need the HD space for the download area.
But to get back to my point was that maybe looking over your threads and use SEO techniques to help classify your discussions better. Making sure the words MOD, PATCH, FL or Freelancer, etc are in the post titles (if it makes sense too) or at least in the body. Build internal links to related content on your site, google loves that. You are already on page 1 search results for āfreelancer modsā so you are already thereā¦ itās just how do you get more people to play freelancer?
Especially when SC arrives I think a lot of people will be very absorbed with that. And depending on the experience and if modding is good for SC will give FL scene more looks or less looks. I love freelancer myself, but I will be honest I havenāt played it in a few years now, been so busy with all these games that come out I donāt have time. And looking back the game is what 10+ yrs old now and still has a decent presence and its a shame MSoft never capitalized on that fan base.
As long as we can play FL people will have a need for a mod site and starport is the #1 mod site for FL. So your already getting it done. Itās just how can you provide the same service that costs less for you or figure out how to get more people playing.
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Maybe it could provide being useful to either post things @ https://www.reddit.com/r/freelancer/new/ or make some kind of auto post feature of news articles or sth?
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2x: It looks like here are quite some recent posts about FL, maybe we should jump at the train and stay there a bit? Might end up becoming so advertising for us, after all;
https://forums.robertsspaceindustries.com/categories/starlancer-freelancer -
The subreddit seems even more dead than we are, about a post a month.
RSI of course has way more traffic, but Roberts has been pretty clear about him largely not caring about Freelancer and Starlancer. Wing Commander is his pet series, the rest can rot. It certainly doesnāt make me feel particularly welcome, and I donāt think posting about TSP there would help us much anyway (not to mention itād probably be removed).
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If you do a pure advertising post, maybe.
But probably not if we pop in once in a while and post solutions for their problems. -
FriendlyFire wrote:
The subreddit seems even more dead than we are, about a post a month.RSI of course has way more traffic, but Roberts has been pretty clear about him largely not caring about Freelancer and Starlancer. Wing Commander is his pet series, the rest can rot. It certainly doesnāt make me feel particularly welcome, and I donāt think posting about TSP there would help us much anyway (not to mention itād probably be removed).
Well, I donāt agree with that.
The company who import EVE into China also build up a Official community for CEVE as well.
In the mean time, in China, there is another community build by player call EVE-China-Fans site (or ECF), and which is way more popular than the Official one.
I think the key is: Be Unique
Maybe you guys can figure out how to make this community more adaptable with those Key games.
By adaptable I mean not only make something like skin theme (simple one), news source etc but also doing something like data sync so player can see their game data in this website. Donāt know if thatās possible through.
And also, donāt bind yourself with one game
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Thank you to keeping TSP alive !
A great website to learn how to make a mod with some precious knowledge about that !
Cheers
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Hmmā¦
I am looking for a new fun project between my 60+ working weeks.
Would be fun to transform this site in to a more up to date system with more expansion features.But its still amazing this site even exists. Old game, old site software and forums. And (DO NOT HIT ME) old members
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Worfeh wrote:
Old game, old site software and forums. And (DO NOT HIT ME) old membersAnd one of the oldest members just turned up apparently