Convex Hull V-HACD
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I found a solution to create hitboxes for stuff without having to do it manually, except for small details you can do by hand.
This thing is called convex hull V-HACD, it is a method that scans the 3d object and makes a bunch of convex hulls covering it.
https://github.com/andyp123/blender_vhacd
Here are a example, hope it helps everyone.
ATTENTION: for the script to work, you need to have this addon on your Blender as it uses it https://extensions.blender.org/add-ons/web3d-x3d-vrml2-format/
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Josbyte, could you make a tutorial on how you go about using this feature or at least how you use it?