WTS WORLD CCN
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The WTS World CCN Freelancer multiplayer mod was started by Mr. Crabtree, reduxed by F!R and
BigDaddy and pushed to the limits by BigBalls. Thanks to the help and contributions of a lot of
other people.Here is a list of short features
A variety of 491 different planes and ships
A large variety of equipment and weaponsTotally new equipment possibilities (powerplants, scanners, tractor beams, upgrades for shields and
reactors, armor, radiation shields, ….) to outfit your ship withA lot of new systems to explore, some incredibly big with more than one "solar system“ and
the possibility of entering the atmosphere of a planetSpecial reputation settings for clans and
clan bases, where you can start your own space imperium,
including the chance to conquer and destroy your enemie’s basesReally unfriendly NPCs, which are a challenge for any pilot
We host a world wide multiplayer community
Some of the best pilots around are waiting for you to PVP with them
Special server features include a bounty hunt, special death messages, bumper wars, and more
WTS World CCN has it all !!
Try to make it to the top of the Global Player List and compete with the best NPC-killers in the
world, such as the [974] clan, who have found their home in the WTS community.
Or start your clan and get your own station and your own special reputation
and try to blow up the stations of your enemiesTry to beat the ORN’s (Omicron Roughnecks) or the K40 (Killer40+). These are real killers.
The CFH (Cowboys from Hell) always drink alot of firewater toasting to your death.
The lady clan, SoO (Sirens of Omega), if they have had a bad hair day you had better watch out
You don’t want to meet them in battle…
With those guys, always shoot first, then ask questions later.You can be a trader, pirate, smuggler, good guy or bad guy. Many different roleplays can be chosen from.
And best of all: there’s no monthly fee for the server, the MOD costs nothing for you to play, all of it is free.
So come and join us on the server.
If you have played Elite or loved Wing Commander, you should find your old Freelancer CD or get
one and explore the WTS World CCN Universe.Come and join our community
Our IP is 213.148.239.240 port 2302 -
And now we proudly present:
WTS-World-V-4-17-Final-Client
by Crabtree Cooperation’s Network
latest version completely re-unbalanced by F!R
If you played Freelancer for years and come to the WTS WORLD CCN Server, than you will be a newbie again
Main features:
- a variety of 549 different planes and ships,and some of them are cloakable
- a large variety of equipment and weapons
- totally new equipment possibilities (powerplants, scanners, tractor beams, upgrades for shields and reactors, armor, radiation shields, ….) to outfit your ship with
- a lot of new systems to explore, some incredibly big with more than one "solar system“ and
- the possibility of entering the atmosphere of a planet
- special reputation settings for clans and clan bases, where you can start your own space imperium,including the chance to conquer and destroy your enemie’s bases
- really unfriendly NPCs, which are a challenge for any pilot meeting the best NPC-killers in the
world, the [974] clan, which blast those like nothing - a world wide multiplayer community with some of the best pilots around are waiting for you to PVP with them
- special server features include player cloaking, bounty hunt, special death messages, bumper wars, and more
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Latest version to run on the Wicked Witch’s one and only WTS World Server (IP:213.148.239.240:2302)
Crabtree Homepage: http://www.crabtree-ccn.de/Freelancer/freelancer.htm
Forum: http://the2ndweb.com/wtsworld/
Ship Archive and System Map (by BigBalls hosted by courtesy of Wicked Witch): http://the2ndweb.com/wts/
================================================== ===========================Major changes/additions in WTS version 4.17:
- massiv rebalaning of weapons shields and other stuff
… re-ordered weapon classes (WTS special class1 now class9, special class2 now class10, rest down 2 numbers)
… removed class10 (former class8 / missile) turrets from all fighters
… class10 are now battleship only turrets
… class2 turrets are now missile turrets for battleships to defend fighters
… re-worked ‘balanced’ shields (especially shield offline times as low as 2 seconds)
… removed NPC shields from market
… reduced power of thrusters, reduced cruise speed, raised drag of dual thruster engines
… removed dual thrusters of (most) gunboats, downbalanced 2thruster gunboats
… rebalanced organic weapons
… set cruise charge of battleships to use some more time
… created a own weapon class for missile turrets and restricted this to BS
… re-installed orginial Red + Blue Bumper, so serious pvp red vs blue is possible again
… adjusted stats of Sleeper mine, Nova bomb and Marsian bomb to be usable as mines again
… added dual thrusters to some small crafts to have competitv ships in speed from most factions
… made small ships use small missiles - not big torps and big ships big torps not small missiles
… changed Gattlings 2 use no energy but ammo - ammo priced very cheap - added cloak feature by w0dka
- server 2 use FLHook 1.60 done by M0tha, based on the work of mc_horst, w0dka, Mischa
- single good price limit set to 1.5 billion - credits GreyWolf
- raised solar respawn time to 24 hours - credits w0dka 4 the hex adress and GreyWolf for editing the server.dll
- corrected death fuses of lot of ships
- added some new factions and some additonal factions for special NPCs
- added special RISK NPCs (Doomsday Machine, Whale Probe, Crytal Etinity)
- re-ordered universe
— corrected solar infos
— base_pop-zones to lot of bases
— added some new bases and jumpholes in the Wing Commander systems
— relocated jumpholes in the Solar System - added SubSpace and Babylon5 gate system - removed and reordered JHs Hi01-CE01, Ew01-VR01
… removed Borg Wormhole Generators around jump hole in Borg System sun and wormhole to Fludic Dimension
… added Borg TranswarpConduit and replaced / moved some borg gates (credits SupaStarAsh) - only for smaller crafts - to that place
— changed Black Lance Base to be a special forces base
— moved Battlestar Galactica and Cylon Basestar to Vega Minor
— — added Cylon Resurection ship destructible (credits Kreeargh)
— — added fleet 2 Battlestar Galactica as
— — — Colonial One destructible -credits ModelsPlease
— — — AstralQueen -credits ModelsPlease
— — — Cloud9 (dockable) -credits ModelsPlease
— — — Coxxon Capricia -credits ModelsPlease
— — — Daru Mozu -credits ModelsPlease
— — — Foundry Ship (dockable) -credits ModelsPlease
— — — Gemenon Traveler -credits ModelsPlease
— — — Space Park -credits ModelsPlease
— — — Pan Galactica -credits ModelsPlease
— — — Majahul -credits ModelsPlease
— replaced lot of bases with new models and also added bases
(mostly from Battleclinic.com - if we missed your name or/and didn’t give proper credits and/or missused your model please contact use)
— — — added 8472 FluidicGate (no name given)
— — — added Advanced Shipyard (no name given)
— — — added Asteroidbase21 (credits Darkdrone)
— — — added BioBase (credits MRJOHN)
— — — added Jupiter Station (credits Chris Jones/Redragon/Atheorhaven)
— — — added Death Star (credits Kreeargh)
— — — added Dregholm1 (no name given)
— — — added fbs (no name given)
— — — added FedbaseStation (credits WickedZombie)
— — — added Federation Station (credits missing)
— — — added Ferengie Brokath Base (credits Tyrel Lohr )
— — — added Fyard (credits Terradyhne / ModelsPlease)
— — — added Goauld Base (credits Dave975 and DKealt)
— — — added ISC Asteroidbase (credits Taldren / FireSoul)
— — — added K7 (credits DarkDrone)
— — — added Klingon Academy Klingon Battlestation (credits DARKDRONE)
— — — added KlingonFieldResearch (credits Project Armada)
— — — added KlingonImperialResearch (credits Project Armada)
— — — added KlingonShipupgradestation (credits Project Armada)
— — — added KXSG (credits Project Armada)
— — — added Mckinley (credits ModelsPlease / Andy “Deemon” Johns)
— — — added Midas Array (credits Admiral Riker)
— — — added MiningStation (no name given)
— — — added Monolith JH (no name given)
— — — added Nemesis Shipyard (credits 2 come)
— — — added Orbital Processing Facility (no name given)
— — — added Orion Stardock (no name given)
— — — added Planet Gowlon (no name given)
— — — added R1_DefenseOutpost (credits Maggot / Crymson / Okuda)
— — — added Relaystation 47 (credits OUTALANCE SHIPYARDS)
— — — added RKStation (no name given)
— — — added RomBase (no name given)
— — — added shipyard (credits DARKDRONE)
— — — added SuperCarrier as TCS Tigerclaw (credits Interstellar Machine Corporation / TerraPrime mod)
— — — added Voth City Ship /Credits Ted H. a.k.a. voyager009)
— — — added World07 (no name given)
— — — added WormholeBase (no name given)
— — — added x303 Base (credits Kreeargh)
— — — added Xinidi Base (credits Taldren / FireSoul )
— — — added 58 new ships bringing WTS to a total of 549
— — — added Gizmo Studios TACHYON THE FRINGE SHIP PACK #1 and #2 credits Gibbon, Bejaymac, Nightstalker
— — — added AEON TimeShip (Admins only) (credits Redragon/atheorhaven)
— — — added Klingon Freighter ‘Nethak Class Transport’ (credits Raven Night / Gabriel Crown), KMS (credits DarkDrone), KhoTak (credits Tyrel Lohr), K’T’Leth Heavy Bird of Prey (credits ModelsPlease) and Klingon Fighter (credits Captain KoraH)
— — — added Stargate F302, Wraith Dart, TelTak, PyramidShip, Alkesh (credits Dave975 and DKealt) and PuddleJumper (credits Kreeargh)
— — — added HeavyCyloneRaider, ViperMkVII, BSG Shuttle (model credits missing)
— — — added ZacCl (credits MajorRacal - converted + HP by the Wicked Witch - TY Lancer Solurus 4 help with textures)
— — — added Preus (model credits missing - converted + HP by the Wicked Witch)
— — — added Vulcan S’Rok (credits Atolm)
— — — added Cardassian Hideki (credits DarkDrone / maggot) + Nerok (credits 2 come)
— — — added Ferengie Tomax + Shuttle (credits Tyrel Lohr)
— — — added XindiAquatic (credits MarianoDT)
— — — added Romulan Shalimar, Pveer, Raptor MK2 (credits Lancer Solurus + d3mon + Wicked Witch)
— — — added Federation Lotus Freighter (credits Thexder Bayes, Rick Knox), Cargo Ship, XVC330 (credits Atolm/Azel)
— — — added Combat Craft (credits Fallen Warrior)
— — — added Aldebaran’s Plastic Surgery Kit + Delta’s New Character Bodies
— — — corrected names and infos of ships converted by Element and added forgotten credits
— — — added missing credits for Wing Commander models for WingCommander 3d (http://wcmdf.solsector.net/)
— — — added new turret views by D3mon
— — — correcte Narn mooring docking probs - credits 4 Starlancer ships still missing - sorry - if someone got a hint, pls contact
- special credits 2 Lancer Solurus and especially 4 his outstanding FreelancerErrorChecker (http://digitalbrilliance.com/)
- additional credits go to Memory Alpha and Wiki for the collected infos, we used on our info cards
more credits 4 older versions etc. in the readme and a “\credits” folder
AND all tools like Datastorm & Co. should give no or terribly wrong infos.
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You’ll find those BSG ships you have are actually by Coxxon. These include the models and textures. ModelsPlease uploaded them to Battleclinic cos he made versions for the Starfleet Command game which he mods extensively. The Coxxon ships are free to use by anyone btw, i have his original files and readme.
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@Gibbon:
You’ll find those BSG ships you have are actually by Coxxon. These include the models and textures. ModelsPlease uploaded them to Battleclinic cos he made versions for the Starfleet Command game ….
… which we got + converted.
TY 4 the info.
We ll update/correct the credits with the next fix.