Itano Circus
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Here’s the last version I can find before I started making any major changes to the mod. Should be bug free, but if you find any let me know.
http://www.gamefront.com/files/21663130/Itano_Circus_2011.rar
There’s a set of my old custom starspheres in there, dynamic asteroids from 88flak, fagus ship textures, hd planets textures, some dynamic lighting or whatever you want to call it that makes the guns etc give off lighting, gamma hack. Other than that I think it’s just vanilla Itano Circus.
Use it if you want, bin it if you don’t, makes no difference to me. Oh, and there’s no ENB included.
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No crashes for me yet :P. Thx, will see
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You have not tweaked dynamic lightning (crashes at engbase.dll), try to tweak or/and install engbase-11c22.dll
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Not quite following you, what is it I need to do?
The exe is hacked for them and all the entries are in the effects.ini, lightanim.ini. New ale files in FX/weapons. Blast away all day and never crashes for me. Better retest I guess.
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Dunno, really. What was your initial question?
It crashed once, after installing adoxa’s engbase-11c22.dll no crashes anymore.
Hmmm… if it is no crashes for you so what is the problem? oO
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HeIIoween wrote:
You have not tweaked dynamic lightning (crashes at engbase.dll), try to tweak or/and install engbase-11c22.dllThink you are confusing something. That .dll was made by adoxa for debugging a crash issue for Freeworlds. We have since implemented another fix and are crash free.
And yes, this was related to dynamic lighting on beams. -
@ W0dk4 it was crash at 0x00011c20 offset
Ah got it. Was thinking about last 124bd description. -
I’m getting a bit lost in this now. Is it a problem with my implementation, if so can we fix it? Or something specific to FW:TOW and all it’s dx9 goodness?
I realise it’s not perfect by any means, but hey, it’s limited because it’s not FW:TOW
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Thanks for the link Timmy!
I’ll try it out later.