Biosoft Dev Team is Hiring (No coding knowledge needed)
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I would like to help u with my FL modding knowledge, but i know there are better modders out there than me.
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It’s not about being a better modder, just about being able to mod really - any advice you can give on adding any object into the game would be helpful for example when adding market goods to a base or something what ini files need editing and what categories are there etc.
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Well i can help u with most things i know how to create the archtypes and how to link them to bases/systems/factions etc.
The only thing I don’t know but learning rightnow is creating mission for custom factions, but i guess when i get some time after christmas i will fast get behind that. -
When the Biosoft site gets up and running there will be a space on the forum for you FL Modders to part your wisdom - just think of it like this I’m making something for you as a modding community - you get to pick the features you want so there will be syntax highlighting - so what syntax needs to be highlighted and what are the recommended colours? I have no idea but you will
There will be an intellisense feature so what things need to be remembered…? For example when you type IDS = it will give you a list of IDS numbers AND the name of the object that corresponds to the IDS…
all these things I will need to know about if we are to be successful in the Freelancer IDE
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I might be able to give you a hand with the ini-stuff
- especially so i usually work with scripting,
which might be pretty similar 2 the way,
your intended tool will finally have to create the files.
Maybe you can give me a closer idea via PM,
what you d need. - especially so i usually work with scripting,
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I uploaded a .rar file containing icons, WARNING: they’re aren’t so pretty I made them in paint. Thats what you can get from my knowledge of digital imaging. I feel sorry for myself.
Just cut-outed the cross. It ain’t so bad at all. (For paint)
P.S: It’s called Biocross Icons and it should be in the misc. downloads. When admin approves it offcourse.
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All FL Modders who are interested in helping out the FL-IDE project please head over to http://www.biosoft.programexpert.net/portal.php register and then post in the FL-IDE community project forum please be sure to read the layout rules etc. before making a post
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