Help with new faction
Locked
Coding
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E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful. E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful. E:\FL\Scratch\Source\Client\LoginMgr.cpp(351) : NOTICE:General:Starting single player game. E:\FL\Scratch\Source\Client\Gf\LocationController.cpp(1029) : *** WARNING: Failed to get start location E:\FL\Scratch\Source\Client\LoginMgr.cpp(357) : NOTICE:General:MP Connect: Server Tarri, IP *IP REMOVED* E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful. E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1 E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1 E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1 E:\FL\Scratch\Source\Client\space\space.cpp(382) : *** WARNING: Unknown camera type? (ChaseCamera) E:\FL\Scratch\Source\Client\LoginMgr.cpp(357) : NOTICE:General:MP Connect: Server Tarri, IP *IP REMOVED* E:\FL\Scratch\Source\Client\Interface\Intro.cpp(5317) : NOTICE:General:Failed to connect to the server. E:\FL\Scratch\Source\Client\LoginMgr.cpp(357) : NOTICE:General:MP Connect: Server Tarri, IP *IP REMOVED* E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful. E:\FL\Scratch\Source\Common\CEqObj.cpp(463) : *** WARNING: alloc_equip: Archetype[0x8000bec6] not supported/equippable! E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143801222) failed E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa56c710f) missing equipment archetype(BB629986) E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2606949766) failed E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa56c710f) missing equipment archetype(9B62E586) E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143823750) failed E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa56c710f) missing equipment archetype(BB62F186) E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143801222) failed E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2606949766) failed E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143823750) failed E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143801222) failed E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa56c710f) missing equipment archetype(BB629986) E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2606949766) failed E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa56c710f) missing equipment archetype(9B62E586) E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143823750) failed E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa56c710f) missing equipment archetype(BB62F186) E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143801222) failed E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2606949766) failed E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3143823750) failed E:\FL\Scratch\Source\Client\space\space.cpp(382) : *** WARNING: Unknown camera type? (ChaseCamera)
directly from the client-error-log
the server log says nothing…whats the prob??
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sounds of rummaging I know I left that crystal ball around here somewhere.
You can keep “Bumping” all you want, for us to help we need information, and your post gives us nothing but confusion.
The thread title suggests you need help with a faction, you then post some of your error log that shows basic archetype errors, and then you ask “what’s the problem”. You tell us because I haven’t a clue from what little you’ve posted. ::)
The error log shows nothing but bad archetype & loadout errors, so I’m going to guess that your crashing on the “Loading” screen, check through the Solar , Weapon & Ship archetype & loadouts for typos.