Some problems with flhook 1.6
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Hi guys!
Sorry for my bad english, i m gordon the admin of France Freelancer Server, a new server from 1 week, but good server with people some times twenty people
Our project is to make a server so bigger asHHC to revive French community on Freelancer with a server so good as HHC ( very good server)I have setup flhook 1.6 on my server but i have some problemes with it .
I have tooken it because itās very easy to have lot of things with plugins and i am a newbie, we have this error.http://img41.imageshack.us/my.php?image=flservererror.jpg
What can i do to resolve this probleme ?
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I donāt think these are problems with FLHook but rather with mod you are using. These messages indicate that there are errors in the mod with particular game objects. Generally you can ignore these in a tested and released mod but you should try to fix them if you are developing a new mod.
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yes we are developping a optionnal mod, for the moment there is a mod only the server, loot mod and a mod to give more money to playes at the begin in New York.
but i have some error when there is no mod on the server ^^
like this
http://img30.imageshack.us/my.php?image=flservererror2.jpg -
2Gordon: install CRC Tool, create DB from your Freelancer folder and look in Hex CRC what does 0xblahblah mean.
For my mod 0xba24aa4b (http://img41.imageshack.us/img41/4408/flservererror.jpg) is mining_ship_engine_sound
(C:\Program Files\Microsoft Games\Freelancer\Data\EQUIPMENT\select_equip.ini)Something wrong with mining_ship_engine_sound in your Freelancer files.
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A bit of topic but maybe give Lancer Solurus Error Checker a try:
ā-> http://digitalbrilliance.com/Downloader/index.php?action=downloads&id=1
Might help you to get rid of those yellow and red startup messages,
regardless if they are work of MS or your very own bugs.
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Thats sooooo cruel F!Rā¦ man only had 1 errorā¦ now heās gonna know about them all ROTFLā¦
I love the Error Checker!!.. so many CTDās (most real eleusive) that vanish when fixed, and other Checkers
plain missed/didnt scan forā¦But on the original topicā¦ m0tahās 1.6.5 seems mighty stableā¦ ran a LAN for 2 days hereā¦ tryed many diferent ways to kill
the server ( i have some heavy experimental techā¦ big calculationsā¦ lotsa āextraā lag, many FX ie: skysprayersā¦)
and she just ran like nothing was wrong ā¦ niceā¦ iād go with 1.6.4 for a āpublicā server though as its been tested more
and as far as i know m0tahās still building 1.6.5ā¦In factā¦ this is what iād call a Renaissance period in Server techā¦ each month more toys to play with, better tech like the new account managers & suchā¦ im kinda glad im nowhere near ready for the publicā¦ by the time i amā¦ all these wonders will be working great (weās is hopping). Also, each new thing means more 'modding" for the moderā¦ that takes timeā¦ and should be prepared for and allocatedā¦ so u all donāt pull out hair and loose players during the transition
Best of luck Gordonā¦
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Hmm. My reply isnāt really about your errors but rather an advice. You should use the Ioncross Server Operator (http://the-starport.net/index.php?option=com_docman&task=doc_download&gid=33&Itemid=43) so you could change the name of the FLServer.exe (Version and build). You should also reserve a mod version here http://the-starport.net/index.php?option=com_smf&Itemid=26&board=41.0.
Also make sure you are using FLServer.exe from the 1.1. Freelancer Multiplayer Patch as FLHook crashes without it.Good luck!
SB