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Question about offset 0xEDB44

Scheduled Pinned Locked Moved Speciality Modding
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  • N Offline
    N Offline
    NeXoSE
    wrote on global:last_edited_by,
    #1

    Hi guys, I mean this

    0.01f in common.dll, 0xED8B4, 0xEDB44 = collision detection min check distance (increasing this will fix issues with the sur collisions on objects > 130k from center of system) ~w0dk4

    I must say, this is my first time to edit a exe/dll file without source code.

    And now, i want to add a superbig system(1700K from centre), but i got a problem on SUR bug.
    so i open Hexplorer and goto 0xEDB44(1.1), and i got this:

    Can everyone tell me how can i edit this value in right way please? Thanks!

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  • adoxaA Offline
    adoxaA Offline
    adoxa
    wrote on global:last_edited_by,
    #2

    Checking with my 1.1 Common.dll, I do find 0.01f there, and the hex view doesn’t look anything like yours; neither does 1.0. Are you sure you’ve got the right file? :-?

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  • N Offline
    N Offline
    NeXoSE
    wrote on global:last_edited_by,
    #3

    adoxa wrote:
    Checking with my 1.1 Common.dll, I do find 0.01f there, and the hex view doesn’t look anything like yours; neither does 1.0. Are you sure you’ve got the right file? :-?

    Thanks for reply adoxa, the file is right. I’m download XVI32 to edit Common.dll after reading your reply, XVI32 got a right value for me, so this is a Editor Error i think.
    Thanks!

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  • F Offline
    F Offline
    foxUnit01
    wrote on global:last_edited_by,
    #4

    I just took a look at this in Hexplorer as well, and the 9.999e-3 when rounded is 0.01 (10e-3). I think what’s happening is XVI32 is rounding it for you, while Hexplorer does not. Either way, whichever editor you use, it’ll put in the right number.

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  • adoxaA Offline
    adoxaA Offline
    adoxa
    wrote on global:last_edited_by,
    #5

    I must’ve had temporary vision impairment, 'cos looking again, I see it is the same dump. Pretty dumb level of precision for a float.

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