Models giveaway
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One of the latest models by Sol Command
Model - Sol Command
Texturing - Lancer Solurus -
SolCommand wrote:
Btw guys, I’m interested in general design changes you might suggest and also what other modules could I add to the ship to make it look more “realistic”. So if you’ve got something on your mind … feel free to write your ideas here or even paint over the image.Nice stuff, Sol. You interested in a modelling/texture job for a SW mod I know ;)?
Looks delicious!
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Nice textures on that second building LS.
Cheers Sushi. For the moment I’m just gonna do a few models that I’ve got on my mind for a while. If later on I decide to join a project I’ll let you know mate.
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Hey Rag. Well, Iceman’s got some wicked skills when it gets to special effects so I’m sure he’ll make that model to look ingame 10 times better than I actually make it
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Now here are two gun variations based on my old CIWS model if you guys are interested:
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Hehe Well I designed them so they could be used as upgrades: Gun MK1 / MK2 / MK3 etc.
Speaking of which, here 3 more variations:http://www.solcommand.com/2012/12/bulletstorm-3-new-variations.html
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Here’s the final version of my latest capital ship.
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Looking real good, mind if I take a stab at texturing it? Just got thru texturing your arctic station from 2009, complete with UV mapping it.
BTW, chat me up on skype when u get a chance, got a few questions about modelling if u wouldn’t mind….
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Alien Communication Hub
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Sure thing LS, maybe that way I wont have to do it myself :))))))
About Skype, there’s a small problem, I haven’t seen you online there for over half a year.
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No problem, my skype is lancersolurus btw…
Ohh here is another one of your models from 2009 that I textured tonight.
Battleship
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Nice start mate.
I keep postponing the day when I’ll get around to texturing this beast myself -
It’s gonna be open for free download to everyone mate, as soon as I finish it. If you’re in a hurry you can ask Lancer Solurus for his version of the ship with the texture he has it so far.
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I don’t mind if u use the one I did, it’s not complete though since there is still some UV mapping issues on most of the cylinders and antennas.
Sol, there were 3 pieces of the model that were not rotated correctly in the 3ds model. Fixed them but just wanted to let ya know you may want to check them before release.
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Hmm, interesting. Did you use the OBJ version of the ship or the 3DS ? I noticed the exporter sometimes likes to screw my models. Anyway, if it’s an error on my part I’ll surely have it fixed.
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The 3ds version, I avoid obj models if possible since max doesnt care much for them.