[SOLVED,CLOSED] A simple mod…
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Alright, Now it works. I went into FLE and looked at the shiplist and right at the bottom of the list, there was a blank entry. Which is, of course, fine because I dont need infocards because this will not be a public mod, obviously as stated before. I clicked the blank one, added, ect.
Activated mymod and the freshstart so I could check the ship and see if it worked.
Clicked on ship dealer, CTD.
You said it could be the Goods.ini? Can I just like… remove the lights? they dont do much except look pretty.Now we’re makin progress.
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It could be anything in that good file m8 i think ye can ; the lights… but leave any contrail intact… unless you physically remove them with HCMP.
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hmm crap… Revmoed all lights. Still no. We’re getting closer.
You think it could be the ships icon? I added it just incase.
Whats the name for a vanilla VHF scanner, tractor, powerplant and shield? I mean the goods entries. So I can replace each one of my ships entires with a vanilla counterpart.
Better yet, whats the titan’s or sabre’s or hammerhead’s good entry name? So I can basically use its scanner, engine, ect.
EDIT: Something interesting. I undocked from manhattan without going to the ship dealer. While outside I info queried manhattan. And I CTD’d. Hmm… Thats odd isnt it?
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Had to go out for a bit… sry…
oh… OH… i got it!!... you used FLE to add the ship eh?..
open market_ships.ini… search for li01_01_base
see the blanks? delete em 8-) leave only the ship you added & it should look as so…[BaseGood] base = Li01_01_base marketgood = yourship_package, 1, -1, 1, 1, 0, 1, 1
FLE is notorious for such things… better you code your markets by hand m8
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oki’s most importantly… is the 1st 4 “addon” lines (this is from a patriot… nice and “safe” )
[Good] nickname = lf_hull category = shiphull ship = li_fighter price = 500000 ids_name = 12001 item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db [Good] nickname = lf_package category = ship hull = lf_hull addon = ge_lf_engine_01, internal, 1 addon = li_fighter_power01, internal, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1
after that is the lights… ect… remove the thruster & shield… its easy enough to buy one
If its still giving ye grief… Upload it somewhere & PM us a link… I’ll re-code her from scratch for ye
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It works, thank you. One more thing. When I activate my mod and click new game, I start in a starflier out in the middle of nowhere, and it says im in Omicron Major. Also says “Dock with Toledo” as a mission objective. I know this is a simple fix but I dont remember how, its supposed to start up with FP7 being destroyed cutscene, you know.