Freelancer is dead …
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3000 ?! That sounds very scifi
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Us 4channers and our work-in-progress mod might have something to do with that…
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Oh, FL is popular at 4 Chan? Can you give us a link to the/a forums topic?
Plus a link about the mod? Much appreciated.
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4chan doesn’t work like that, there are so many people that threads only last a few hours to a few minutes, to really organize things we have a Steam group and a wiki.
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Might this has something huge to do with it?
http://the-starport.net/freelancer/forum/viewtopic.php?post_id=22453#forumpost22453Dunno W0dk4, but are you able to find out a more exact date/time frame at which the numbers have started to rise?
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Bas wrote:
Might this has something huge to do with it?
http://the-starport.net/freelancer/forum/viewtopic.php?post_id=22453#forumpost22453Dunno W0dk4, but are you able to find out a more exact date/time frame at which the numbers have started to rise?
It would be amazing if my little pet project had such an impact. But I doubt it. There are still only 5 sites/servers taking advantage of it…
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Chips wrote:
Erm, maybe the time of year - uni students, end of term, cheap games etc…Yeah, still I think its amazing after all those soon 7(!) years, Freelancer is still FAR from dead. I’d have expected the numbers to decrease, to like ~500 max players online, but they are not.
I do think Discovery’s huge success played a big role there. With more mods to come out 2010 and certain breakthroughs in hacking the game engine, I think we are still in for some rather interesting years to come.
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I am impressed that many people play the game as well - but I think that as much the mods require credit, it is mostly due to “security”. Without people mitigating the cheats, I think people wouldn’t continue to play.
I look forward to playing FL over this xmas
w0dk4 wrote:
Chips wrote:
Erm, maybe the time of year - uni students, end of term, cheap games etc…Yeah, still I think its amazing after all those soon 7(!) years, Freelancer is still FAR from dead. I’d have expected the numbers to decrease, to like ~500 max players online, but they are not.
I do think Discovery’s huge success played a big role there. With more mods to come out 2010 and certain breakthroughs in hacking the game engine, I think we are still in for some rather interesting years to come.
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*bump
Over 800 players online.
http://www.flserver.deYear graphs are now also available btw.:
http://www.flserver.de/getgraph_total.php?timeframe=yearI have a feeling that the MotY awards have brought quite some attention back to Freelancer.
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Did you change something to the graph’s precision for those sudden spikes to appear?
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