Why485 fan club
-
-
Write me too in the club plz
-
Lolz, ok I’ll join
SolCommand, member since 4/9/2010
-
Mindhunter member since: Ive seen hes bughugefxpack
Edit: No it was since he released his Liberty fleet video with the giant colony ship in it 8-)
-
Count me in too… I love WHY’s work 8-)
-
It’s a derivative of that old video, yes.
http://why485.wordpress.com/2010/02/16/clouds/
Free bonus test render.
-
Nice clouds so i will join
He||oween, member since 10.04.10 -
Why485 wrote:
http://why485.wordpress.com/2010/02/16/clouds/You have a very cool blog, Why85.
I have been wondering what tools Digital Anvil used to create the cut scenes in Freelancer… especially the on-planet scenes with people. Could they have done it with a tool such as Lightwave or Maya?
Is there any viable approach to making elaborate THN’s for cut scenes?
Your videos rock already, but it would be revolutionary if you could get them into the game (other than as intro movies).
.
-
i think they have some tool to convert a scene file of a rendering program to thn. for now, such programs are useful in a massive way to plan thn’s and similar. positions, motions, lightening (without shading ofc as FL also does none), everything is simplier to plan in a visual program and to copy the coordinates later into your thn.