Can't load my own multiplayer server for testing.
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tai wrote:
You got Vista or Windows 7?It’s most likely an issue due to IPv6 then.
On Vista you can disable it somehow, fixing the issue, on windows 7 you can not…You disable IPv6 through the registry. I’ve done it with Win 7 without issue.
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Just to let everyone know, for reason I still have no idea how to explain, the problem solved itself?
Still haven’t restarted my computer, still haven’t done any other editing or system setting changes after all the attempted workarounds last night. Yet here at 10:45 this morning, i tried to load my server on a whim, and it worked just fine?
Beginning to think this computer of mine really is possessed, that or i should at least patch it to 1.1.
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Sushi wrote:
tai wrote:
You got Vista or Windows 7?It’s most likely an issue due to IPv6 then.
On Vista you can disable it somehow, fixing the issue, on windows 7 you can not…You disable IPv6 through the registry. I’ve done it with Win 7 without issue.
how exactly? could you tell me the registry key?
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The number "0: didn’t work for me in that tutorial. This is the one that worked for me: http://www.home-network-help.com/disable-ipv6.html
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I’m running Windows 7 64 bit. I did both fixes. 0 for the value didn’t work and neither did ffffffff. My IPv6 is unticked and it still shows a mac address for my server when I view it locally. I’m playing Freelancer to login and do testing from a seperate directory. I’m not using the server directory. I tried it using the freelancer.exe in the server directory. Same thing. It gives me a mac address for my server. Anyone have any ideas. This is driving me around the bend.
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I assume you restarted after the change?