What error is this
-
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3098097218) failed
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3098097218) failed
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3098097218) failedthis happened during a mission i think. now it did not crash my server but after the mission to distroy weapon platforms all the rouges disapeared
-
-
I seem to recall there was some issue with those mission bases needing to be added to the shiparch.ini file as a [ship].
lemme look…
yeah, here it is -
[Solar]
nickname = wplatform
LODranges = 0, 200, 400, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600[Solar]
nickname = small_wplatform
LODranges = 0, 200, 500, 1000, 1800
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_small.3db
material_library = solar\Solar_mat_misc02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000
loadout = small_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_small_wplat
hit_pts = 1600[Solar]
nickname = wplatform_rock2
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_rock02_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000
mass = 10000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_rock_wplatform
fuse = fuse_rock_wplatform, 0, 1
hit_pts = 1600[Solar]
nickname = wplatform_mineable
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_mineable_platform.3db
material_library = solar\ast_mineable.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000
mass = 10000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600[Solar]
nickname = wplatform_planet_frag
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_planet_frag_platform.3db
material_library = solar\ast_fragments.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000
mass = 10000
loadout = pirate_weapon_platform2
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600[Solar]
nickname = wplatform_rock
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_rock_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000
mass = 10000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600[Solar]
nickname = wplatform_ice
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_ice_platform.3db
material_library = solar\ast_ice.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000
mass = 10000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600[Solar]
nickname = wplatform_nomad
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_nomad01_platform.3db
material_library = solar\ast_nomad.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000
mass = 10000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600
thats from solar arch ini i am going to chck mission created solars -
sniff…
what, my response wasn’t good enough? -
add that script to your mod, or create one to do so, or append those edits to your shiparch.ini file and that will fix your problem.
-
check for nicknames. this is very likely a typo in a nickname reference in your mission or somewhere. the spew returns it could not find a nickname with that crc. either the nickname does not exist or you did a typo and this very exactly nickname does not exist.
-
FYI as already mentioned, this problem has been in FL from day one and affects the item: weapon platform in missions. They basically don’t fire back. I honestly think they are missing a pilot entry, i probably have this problem and don’t even realise…
-
well it did not crash out the server so i am not worrried it didnt kill my precious new computer so i am not worried. it is just weird one minute you are distroying the rouge weapon platform and finishing off the rest of the rouge problem. then they all just vanish.