FL:EU Information
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Posted on behalf of the FL:EU Modding Team
Mod storyline
_Chapter I - The Exodus Project
In desperation, the Alliance developed the Exodus Project in the end of the 22nd century. The Coalition’s counter-attack was powerful and deadly.
The Alliance started to build the sleeper ships when they got enough resources. The Exodus Project was the last hope of them. In 2204, they started to build “The Eight”.
The Exodus Project was being developed in two regions: The Jupiter Sector, where were produced and launched the ASF-SS Liberty, ASF-SS Bretonia, ASF-SS Kusari, ASF-SS Rheinland and ASF-SS Hispania. In the Neptune Sector were produced and launched the ASF-SS Gallia, ASF-SS Praetoria and ASF-SS Amazonia. Their father nations had their own squadrons. People from the USA, United Kingdom, Japan, Germany, Spain, France and Italy since the start of the war were fighting against the Coalition. The Brazil only had their own squadrons after 2170. Before that they were only acting in mixed-nation squadrons and as Intelligence. The other Allied nations weren’t capable to build their own sleeperships
In 2232, the building of “The Eight” were finished. The Alliance fought for their lives for many years, to defend their hope, and their brethren, but their day of defeat wasn’t far away.
The day of August, 10th, 2233 was the D-Day for both sides. The Coalition since the start of the month started to attack and dominate the Jupiter Sector. The Exodus Project finished and the Operation Exodus started. The eight sleeperships needed to launch and flee safely. Almost all of the Alliance military were in Jupiter. The Neptune Sector was unprotected, and if the sleeper ships there won’t be launched they would be destroyed. Without way to defend themselves. Then, in the biggest battle the Sol system ever seen, the eight sleeper ships fled at the same moment from the Sol system. And both Coalition and Alliance were defeated in that day. The day of phoenix, of the death and reborn.
Soon after the Allied sleeper ships fled from Sol, a Nomad mother ship appeared in that system. An odd and terrific appearance. Alone, appeared from the nowhere, launched a hypertorpedo and disappeared instantly. The Coaliton only watched those freaking seconds. In an unbelievable moment, the hypertorpedo destroyed the Sol, melting many planets and moons. The once-green Earth were melted. The Coalition were melted. Only few people from the Coalition survived in the most hidden places of Sol, like in the dark side of a Pluto’s moon. And the Allied people inside the sleeper ships. A day that should never be forget.
But it was.
Only few people from Coalition survived and only two officers from the Coalition’s military arrived in the Sirius Sector - and landed in Manhattan. They telled what happened after they fled. Fearing their story, the Liberty provisory government wrote the facts to never be forget. After they collected all the necessary data, the government believed in their tale, and accepted that they live in Manhattan, where they died - with a bullet in their heads from Henry Foster, grandson of the Captain Foster, who died with his ANS Reliant, destroyed with a Coalition capital ship.
With the time the story of the Coalition officers were archived and forget, until the year of 775 AS, where a guy called Orillion got the files, and nobody feeled the lack of that files. And they learn the truth.
_Chapter II - After the Lone Star
Eight years ago, Jun’ko Zane and Edison Trent landed in Planet Manhattan
to receive the biggest gift that a pilot can receive: The Lone Star. A
glorious day, although many people were confused: two people that were
fleeing from the Navy times ago now were receiving The Lone Star.
Rheinland stopped with their “encephallic” madness, and strange ships
were continuously seen in the Edge Worlds. Strange, but good old times.Two weeks after that event, Navy pilots in Sigma-17 discovered something… different. The radiation effects of the Freeport 7 opened a Jump Hole. As that region was under severe care of the Navy, any foreigner didn’t discovered what was happening there. When they took the Jump Hole, they arrived in new space. A big surprise came: they were in the Amazonian space. The sleeper ship Amazonia arrived in Sirius and succesfully landed. Making contact with them, they signed a treaty in the Planet New Sao Paulo: the Amazonian government would provide mineral resources for Liberty and its own reconstruction. In exchange Liberty would provide technologies for the Amazonian systems. Nobody ever thought the result of this, or, at least, of the Liberty attitude.
_Chapter III - The Amazonian Dawn
The many resources stored by the Amazonian stations possibilited for them a fast upgrade of all the Amazonian bases. Everywhere there were a lot of work to do. Trade Lanes and Jump Gates were built, the materials of the old stations, equipment and weapons were refurbished and used to build new ships, equipment and station parts. If someone new arrived in one of the Amazonian systems, he would thought that the house had its first contact with the other houses centuries ago. The Amazonian rebuild was in the start a Liberty Top-Secret project, but later it was announced, starting with the Amazonas - Sigma-17 Jump Gate and later the Omega-25 - Omega-7 Jump Gate constructions. But the reaction from the other houses was very bad, because Liberty kept Amazonia as a secret for too many time.
_Chapter IV - Everyday has a Dawn and a Sunset
Soon another Jump Holes leading to Sigma and Omega systems were discovered from both Amazonian space and its own border worlds. But the connections were discovered by criminals, hunting these connections for new systems, which they heard of by unknown means. These criminals, the Corsairs and the Outcasts, found in Amazonia a vast and open market to their products, Alien Artifacts and Cardamine. However, the new space was already populated by other criminals, The Wolves and First Lead, which as the months passed more losses were coming, as the Police and the Military Forces upgraded weapons and ships. A smart and easy exit was possible: firstly, the Corsairs offered an alliance to The Wolves. The Corsairs would offer to The Wolves their known technology, including ships, and in exchange The Wolves would teach to the Corsairs their known routes, giving shelter to the Corsairs passing by their bases, and also helping the Corsair Artifact smuggling throughout Amazonia. The Outcasts later offered a similar offer to the First Lead. As both Amazonian factions accepted, the biggest Sirius criminals, hating each other, were helping and being helped by the two biggest Amazonian criminal groups, old enemies.
Liberty used Amazonia to expand their business, and they didn’t announced the Amazonia discovery before to their own interests, and importing less commodities from Kusari and Rheinland. In the end of the year 800 AS the other houses and the whole Sirius discovered Amazonia’s existence, thanks to the Corsairs and Outcasts. Rheinland and Kusari started to ask for them to act in Amazonian economy rebuilding, but their requests were denied. They were becoming more and more angrier over time.
Bretonia, Kusari and Rheinland in the first times didn’t do anything against Liberty. But there are always dirt minds everywhere. Without another solution to keep some kind of contact with them, Kusari and Rheinland started to swiftly rebuild their military, planning to use their strength to get their objectives. Two years ago, they signed an alliance. Bretonia refused to sign anything, and stayed neutral. As the LSF Intelligence stated that Rheinland and Kusari were building a larger military, Liberty started to prepare themselves for a possible war. Amazonia was warned too. The news about military buildup in these four houses was an alert to Bretonia to defend themselves for a dark future. Soon in every point of the Sirius were news about the military buildup everywhere. All the five houses were with bigger and powerful fleets, patrolling their borders.
_Chapter V - The Bloody Sunset
The war started. Two alliances fighting each other. One side, attacking the enemy’s selfish economical interests. The other, paying for its egoism. Now we are in the year 802 AS. Both sides hide some secrets, odd secrets. Both sides march - or fly - to the enemy’s heart. Both sides are prepared for the unforeseen consequences. Or no?
The FL:EU features
-Open SP and MP playable
-A new major house, called Amazonia, in the Edge Nebula (later two new houses, one Italian and another French will be included)
-5 new house systems, which “owner” is the Amazonia house. The systems are:
-New Sao Paulo (capital system)
-Rio de Janeiro
-Parana
-Amazonas
-Bahia-3 new borderworld systems:
-Omega-25
-Omega-34
-Sigma-15-1 event system:
-Hubble, reachable via Magellan, Freeport 4. Just follow the navigation buoys there.-1 arena system, called Arena lol. Reachable via Omega-3, between the Planet Sprague and the Medium Blue star.
-13 new buyable (and flyable) ships:
-AM-FWS9 Amazonia “Wild Cat” Light Fighter
-AM-FWS15 Amazonia “Cougar” Heavy Fighter
-AM-FWS20b Amazonia “Jaguar” Very Heavy Fighter
-AM-FWF1 Amazonia “Donkey” Freighter
-102-ARKM-R4 “Wraith” Rheinland Very Heavy Fighter
-B-1034L “Paladin” Bretonia Very Heavy Fighter
-J17P - 22C “Kompera” Kusari Very Heavy Fighter
-CYT-402 “Protector” Liberty Very Heavy Fighter
-Z-5015 “Greyhound” Pirate Very Heavy Fighter
-CTE 1540AZ Starblazer (light fighter)
-J10P - D15P “Dragon” Blood Dragon Heavy Fighter
-R12-C1b “Arrowhead” Robot Heavy Fighter
-R12-C4f “Spearhead” Robot Very Heavy Fighter
-MSS-19t “Shrike” Monkey Heavy Fighter
-MSS-29eR “Demon” Monkey Very Heavy Fighter
-CTS-14a “Snub” Civilian Light Fighter (scout ship)
-CTS-19b “Ghost” Civilian Light Fighter (scout ship)-2 new server ships (Server Police only and Server Admin/Operator only):
-AS-1b “Commander” Server Administrator Very Heavy Fighter
-SP-01 “Warden” Server Police Very Heavy Fighter-All houses features VHFs, and even Rogues and Mollys have in their hands VHFs, as wrote above
-A nice (I don’t know if wars are nice, but this one is virtual, no real casualties, then I can say this war is nice) big war between the houses. Liberty and Amazonia battles against Rheinland and Kusari in battles almost everywhere, while Bretonia stands neutral watching everything, with requests from the other houses, fueling Bretonian industries. Also, in the Edge Worlds The Order is hiring more and more people while the Nomads are growing in numbers. What will be the result of this?
-50 new bases
-9 new factions:
-Amazonia Military Forces
-Amazonia Civil Police
-CMMA (like Kruger/Daumann/BMM)
-WRM Technologies (like Ageira)
-Expedition Shipping (like Republican/Gateway/Universal)
-First Lead (criminal faction, Outcasts’ ally)
-The Wolves (criminal faction, Corsairs’ ally)
-Monkeys
-Robots-Some vanilla bases received some additions, or were destroyed, or some bugs with objects nearby were fixed, like what happened with the storage depots in Kreuzberg Depot (New Berlin).
-And 5 new non-buyable ships:
-Amazonia Battleship
-Amazonia Destroyer
-Amazonia Gunboat
-Liberty Gunboat
-Nomad Elite Fighter-8 brand new clan ships and 8 new clan systems. In each system, there’s a base (station or planet) to the clan only. There you can find some fine equipment and an unique clan ship.
-50 new buyable weapons (25 guns and their turret versions)
-Nice and big battles everywhere. This means that an Anubis can be easily blown by some Liberty Rogues’ Bloodhounds, if you’re alone.
-Expanded trading system, keeping the balance
-Balanced ships and weapons.
-All the major houses are balanced. Liberty is as dangerous as Rheinland, for example.
-Chugoku system accessible
-Tohoku system accessible only via Chugoku; Tekagi’s Base renamed to Heaven’s Gate (according to the system infocard) and is now a Blood Dragon base
-LOD ranges of all vessels slightly improved
-New musics
-Alaska system accessible, Heaven’s Gate (old Tekagi’s Base, using name according to the system infocard. The base is now of the Blood Dragons) Juneau Shipyard (redone) and Prison Station Mitchell dockable.
-Omicron Minor (Order system) unlocked, and The Order now offers more powerful weapons
-Patch 1.1 already included
-Buck Danny’s Freelancer Unofficial Patch 1.4 added
-Three quests
-Rotating planets and shadow effects
-Factions are more self-protective. This means now it’s 10 times faster to become enemy of a faction. Factions of the same side bother with what happen with their war friends (Kusari and Rheinland corporations are friends, for example.)
-Paralyzer Missile Launcher, Starblazer, CSV and Protector (Juni’s Defender) available for purchase
-Some constructions finished and others destroyed (eight years passed)
-You can choose if NPCs will use nanobots and shield batteries
-You can choose where you will start (in each place you will start with different ships and reputations - read below for more info)
-Bribes are kept, but they are extremely expensive. This will make you fight for the reputation, a very fun method.
-Ship unlock levels changed. Now the required levels to purchase a ship class are: 0 (Light Fighters), 20 (Heavy Fighters), 35 (Very Heavy Fighters), 45 (CSVs) and 50 (Freighters).
The first FL:EU screenshots
UPDATES WILL COME SOON_____