Saving compressed WAVs in Adobe Audition
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You can run windows xp in a virtual machine ( search for example “portable virtual box” - no complicated installs and no registries ) and you run a virtual xp for minor purposes or program compatibilities .
Virtual box also have a native 64 bit version. -
cata123 wrote:
You can run windows xp in a virtual machine ( search for example “portable virtual box” - no complicated installs and no registries ) and you run a virtual xp for minor purposes or program compatibilities .
Virtual box also have a native 64 bit version.I’m not even convinced that would help in my case… Unless the RIFF-WAV thing is native to XP… But as I still have the old comp and leave the sound stuff on the other laptop, I see no reason to go thru the effort (of installing it, but also to find one that fell off a truck.)
But it’s nice to know.
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Gisteron wrote:
riff-wav is working at least with vista and win7 as well as i figured introducing new players to the game. dunno whether the creation of them runs the same and results in the same but the riff wavs from my mod they can hear just well.Of course - FL itself uses them so there’s no problem playing them. I can also play them in Audition - it’s just the creation that is more troubled.
I cannot play them in WinAmp though. This is also the case on my old comp, although the WinAmp installed on that, used to be able to do so until some date. Prolly a codec pack that messed that one up.
On a side note - the mp3 decoder error message that is abundantly in FLSpew, do all Win7 and Vista users have that?
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Moonhead wrote:
On a side note - the mp3 decoder error message that is abundantly in FLSpew, do all Win7 and Vista users have that?Yes… no matter what i do i still get 100’s of lines of “missing codec” errors, and my .wav’s are all properly encoded… even stock out of the box freelancer gives tons of these on Vista… a ripe pain when ppl point it out as a “bug” in my mod too lol
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well, the wave editor i use, audacity, always tells me about an import of an mp3 when i open up a riff wav file. maybe your media player starts reading with the wav script, when it sees a wav ending. try renaming the files, their format is still being mp3.