Dev's Limit Breaking 101 Techniques
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Thank you Adoxa!
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Okay, hereâs a fun one.
Does anyone have an idea of how to decrease the width of the blue lines drawn on the universe map between connected systems? Weâve got a bunch of systems in Broken Bonds that are fairly close together and as a result the big thick blue lines cover up our nice shiny universe map background.
Thanks,
âTroy -
freelancer.exe 0974C9 0.005f = width of system connection line ~adoxa freelancer.exe 097501 00 = red component of system connection line ~adoxa freelancer.exe 097506 40 = green component of system connection line ~adoxa freelancer.exe 09750B 80 = blue component of system connection line ~adoxa freelancer.exe 097510 FF = alpha component of system connection line ~adoxa
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freelancer.exe 0915F4 2000i = size range of universe map stars ~adoxa freelancer.exe 091605 3000i = minimum size of universe map stars ~adoxa freelancer.exe 0916F2 03C2C1F80F->B80i000000 = color of universe map stars (i=0-6 for RGBCMYW) ~adoxa freelancer.exe 0916FE 8403->0000 = prevent universe map stars from pulsing PART 1 ~adoxa freelancer.exe 09173A C1F80F->83C8FF = prevent universe map stars from pulsing PART 2 ~adoxa freelancer.exe 0A1727 D8642410->90909090 = prevent universe map stars from blinking ~adoxa
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I believe adoxa uses the official No-CD for all of his offsets instead of the cracked one. Some of the offsets differ.
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The cracked one has junk code in between functions (the official one has NOPs - the 90 bytes youâll see in some edits) plus the protection code itself (making it 800k bigger), but the actual code is the same.
C:\Games\Freelancer\EXE>d/1 {,j:\Crack\}freelancer.exe C:\Games\Freelancer\EXE\ Volume label is undefined 2,220,544 a---- 05 Feb, 2003 00:04:40 Freelancer.exe 1 file: 2,220,544 <2,224,128>; Disk: 779,616,944,128 <1,000,097,181,696> J:\Crack\ Volume label is undefined 3,005,956 ----r 21 Feb, 2003 20:03:06 Freelancer.exe 1 file: 3,005,956 <3,006,464>; Disk: 0 <618,135,552> C:\Games\Freelancer\EXE>xd +0x915f4 -rl =1 {,j:\Crack\}freelancer.exe freelancer.exe: 2000 j:\Crack\freelancer.exe: 2000 C:\Games\Freelancer\EXE>xd +0x91605 -rl =1 {,j:\Crack\}freelancer.exe freelancer.exe: 3000 j:\Crack\freelancer.exe: 3000
Could it be that youâve already got a patched star size? Hereâs some surrounding bytes:
0915f0 ff d5 69 c0 d0 07 00 00 99 81 e2 ff 7f 00 00 03 091600 c2 c1 f8 0f 05 b8 0b 00 00 89 44 24 20 8b 06 c7 ```d0 07 is 2000i (you should have 00 00) and b8 0b is 3000i (you should have 00 10).
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Where does one get the âofficialâ No-CD version?
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Check out here: http://the-starport.net/modules/wfdownloads/singlefile.php?cid=1&lid=2649
Greetings J.R.
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Thanks.
Iâve always used the cracked version found on some download sites like gamecxxxworld and the hex values were always there where the 101 wiki indicated. Iâll keep this handy as well.R
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yawn stretch What year is it?
Iâve been poking around with Flak for the hell of it and realized I hadnât updated the list in quite some time - so here it is: https://www.dropbox.com/s/j1g693jzgnan2d6/1.1_Offsets.txt
Itâs on Dropbox for now as I have absolutely no idea how to get back on Memes (Iâm amazed itâs still up, and updated(!) - thanks XeNd!)
Iâm sure Iâve missed some worthwhile hacks - I only took a cursory run-through of this topic. Hope this is useful to someone.
â Added adoxaâs LODranges multiplier hacks
â Added adoxaâs gamma range hack
â Added adoxaâs continuous missile firing control hack
â Added adoxaâs various Ship Preview hacks
â Added unknown authorâs group size hack
â Added FriendlyFireâs server list filter by build default hack
â Added OutCastâs video warning suppression hack
â Added Jolly_Roggerâs remove fighter/freighter from important list hack
â Added starworldâs disable money-based rank hack
â Added adoxa and WhiskasTMâs ridiculous number of NavMap-related hacks
â Added adoxaâs aiming lead on all ships hack
â Added adoxaâs disable F1 in space hack
â Added adoxaâs display sun spines in tradelane hack -
Sure useful
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Hereâs a couple that may be of interest.
content.dll 12E354 0.2f = min rep needed for lawful factions to show rumors ~adoxa content.dll 12E358 0.4f = min rep needed for unlawful factions to show rumors ~adoxa ```There's also an 0.6 after that, suggesting there may have been plans for a "really unlawful" faction.
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I think there is a mistake in the Offset wiki/file of Fox:
common.dll 07637F 1.2d = formation catch up speed multiplier ~Cannon
Shouldnât be it 1.2**f** ?
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foxUnit01 wrote:
I marked mine as useless in a bold red color while being a ghostbuster, eventually iâve found that square, but it requires to be a dll and those offsets should be touched this way only. Better kill em.
Shooting:
common.dll 37813 E8489F0100->E911000000 allow shooting in cruise common.dll 3A2B3 06->09 allow mine dropping in cruise common.dll 3A011 07->09 allow firing in tradelanes freelancer.exe 8ECE7 0.33f - navmap protect-plane against shooting (height) (set to 0 to shoot through navmap) freelancer.exe 8ECCF 0.35f - navmap protect-plane against shooting (width) (set to 0 to shoot through navmap)
Navmap:
freelancer.exe 1D2EDC 0.4f = navmap fade in/out speed ```Btw, wasn't there a fix for this? On switching to universe map and once back with earlier zoomed in background freelancer shows a blurred large lines: http://www.freeimagehosting.net/newuploads/ejl1x.png And missed one, Adoxa got it either somewhere: content.dll A9D8E = 28b rank level limit.
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Something that is missing in the wiki and foxâ file:
adoxa wrote:
I take it youâre referring to mbases.ini? The prefix there has a dash appended, which is why the faction isnât working. Hereâs a patch to remove the dash, thus providing you with factions (or whatever), but requiring you to add it to all the bases.content.dll 04B101 9090909090909090909090->5B31C05E8304E411C20800 = don't append dash to msg_id_prefix in mbases.ini PART 1 ~adoxa content.dll 04B183 5B33C05EC3->E979FFFFFF = don't append dash to msg_id_prefix in mbases.ini PART 2 ~adoxa
http://the-starport.net/freelancer/forum/viewtopic.php?post_id=36100#forumpost36100