Freelancer Mod Development Studio
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No there is no download available yet. Getting there, but still allot of work to do.
Yes C# from top to bottom.
Developer Requirements:
Visual Studio 2010
Windows Vista/7 x32 or x64
Microsoft Freelancer
Microsoft .Net Framework Version 4.0 +
Microsoft XNA Framework 4.0––
I am in need of people to help extend the API’s (custom builds of the FL API, FL Parser, and Starchart)
I have a good start on extending them (the base classes for markets, factions, ect … has been added in but need completion)
Right now i am working on getting the wizards completed for adding ships, weapons, bases, ect … and getting the intellisense working correctly.
there are other areas needing work as well. This may sound like a small thing but one item that needs addressing ASAP is have multiple paths for mod editing (path to mod folder, and path to FL install) so that at runtime the two paths act as one if you know what i mean. With out actually having to ‘active’ the mod prior to development. This should not be too hard but with my focus currently set on other areas it is not something i have addressed at any depth yet.
so if you are interested in helping develop the app, send me a pm with areas that your interested in working on. I am gonna get the bitbucket rep up and running sometime over the next few days. So if you do not have a bitbucket account go ahead and set one up and pm your bitbucket account name so i can add you into the project. It is a private repo with public forks disabled.
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NeXoSE wrote:
So……Where is the download link?The render engine is better than FL itself by the way LOL.
Thanks
Though there is still much room for improvementIt’s the same as in my Starchart project (see here)
You can download Starchart here
@JWalker: I’d like to help (again), but I’ve got a lot going on real life, so maybe in 2-3 weeks
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Hey matey good to see you are still around. Yeah i understand the Busy RL issue, i too am quite busy. In the midst of moving, plus i have a couple other software apps i need to get done (these ones are commercial apps)
Hit me up on MSN when you get some free time so we can work out some details.
Cheers.
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Wow. If you can get this working well, I’d love it. FLE is the bane of my existence, and being able to do a good chunk of the modding work in one place would make me a very happy man.
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hello again everyone, sorry for my lack of updates the last 2 weeks but i have been in the process of moving which has taken nearly all of my time, plus i have been waiting for my ISP to setup my internet.
Happy to report that my move is near done, and my internet is up and running for the most part (although they messed up my account and package so still sorting that out [they gave me a wireless g gateway when i specifically told them i required a wireless n or a direct modem so that i can use my own wireless n router (which i just bought a few months ago)] and my package is set to half the speed i originally ordered.) so my connection may be in and out over the next little bit here. but i am up and running and can start back and focusing on this again.
OFC work on the app depends on free time from my commercial projects which i have a couple in progress that take priority. While my net was down i have been working on interface work for some of the parts of the app that are still left un-finished.
SO more screenshots soon, and hoping to have some type of alpha release in a few weeks or so. So stay tuned
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Wow m8, one program that allows you to do all the modding work under one roof…? That is just awesomeness. Would be an incredible addition to the modding community.
Although I’m afraid that my skills won’t allow me to help you out in any way, I’m so looking forward to the final result.Good luck with it man. Can’t wait.
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Progress is moving, however it is slow going because i have a couple commercial apps that i am under the crunch to get done.
So yeah, not really anything new yet. but stay tuned, and please be patient as RL has me pretty busy right now as mentioned.
Cheers.
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And it’s a huge undertaking.