2.0.0 Plugins/KosAcid Projects/Plugin Ports
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Hi
Do you have plugin for these functions: InternalMountRestrictions, ExcludeTradeItems, ItemRestrictions, AutoMount, NoSpaceItems, AutoMarkItems, SystemItemRestrictions and EquipmentRedirectDamage? I tried to rewrite them from Flak version, but I’m not good at C++ and I completed only plugin for InternalMountRestrictions. Thanks. -
Any of those features are planed(that are present in 1.6.7(88flak FLHook)):
Maybe some of them are already included, but I just didn’t notice(complete noob in FLHook)Changing rep on PvP? (ChangeRepPvPDeath, PvPRepChangeDeath)
Some kind of RespawnDelay?
Death penalty? (DeathPenaltyFraction).
Any way to set up systems that the death penalty will not occur in?
Also reputation changes when NPCs (including solars) are destroyed?
shieldsdown command?
Setup for ships that repair themselves, working on NPCs ?And that is not present in FLHook: some way to deal with too many unmounted items(maybe after 99 unmounted items every new item gets deleted?)
It would be very nice to have them included.
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Nope until these bugs are present:
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Huhu guys
so i finally managed to find the code line of pure evil my mod
rightnow im setting up the flhook configuration and i stumbled upon something i couldnt figure out by myself.
(its not an error or problem)in playercntl.ini (rep fixer feature):
(following lines are just short examples)@old disco mod:
[dsy_license_ku_p_grp] fc_n_grp = -0.90, 3
@newest disco mod:
[dsy_license_ku_p_grp] fc_n_grp = -0.90, 0
@my mod^^:
[fc_n_grp_token] fc_n_grp = 1 ```this works perfectly, too. So what does the second value do?^^ & is it necessary? (im just curious^^) greetz, Edit: ''Problem'' solved :D just take a look at the src: 0 -> changes the rep if the current one is smaller 1 -> changes the rep if the current one is bigger 2 -> no change at all 3 -> simply changes the current value to the specified one
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Btw
- the current plugins seem not to be fully compatible
with the last version, since rev 212.
Switching from rev 196 to this FlHook with the changed plugins
together with those plugins here gave me massive lag @ server.
Didn’t do more testing - so it’s mostly guessing. - the current plugins seem not to be fully compatible
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M.o.D. wrote:
@ F!R:just grab the latest SVN from forge …
…ehm … NO!
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and use the “ported” plugins by deathkiller located here & plugins by kosacid for the newer versions here
then recompile them with latest svn src@MoD:
i think u meant this -> click post@F!R:
u must recompile the plugins with latest svn src, the ones MoD posted are precompiled for an older revision i think so they fire up the serverload -
DJ.DBFuz wrote:
@MoD:
i think u meant this -> click postyes i did, sry F!R :lol:
im gettin rusty^^