This is a new one… docking anomaly
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Mactan Base and Alcatraz Depot are both using the miningbase_small_ice solararch.
When docking on these bases players approach the open dock bay and then bounce off as if the door was closed. They twist a little bit and then find themselves in the equipment room where they belong.
Upon undocking they’ll be in the docking tube, watch the door open, and their ship is outside twisting.
Because it seems to be only happening at these two bases and both of these bases use the miningbase_small_ice solararch I decided it must be related to the solararch entry. I don’t see anything wrong with the entry though.
The only change is from
docking_sphere = berth, HpDockMountA, 2.5, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.5, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 5
docking_sphere = moor_large, HpDockMountD, 10to this:
docking_sphere = berth, HpDockMountA, 2.5, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.5, Sc_open dockB
docking_sphere = moor_medium, HpDockMountD, 10
docking_sphere = moor_medium, HpDockMountC, 275This was done to facilitate docking and undocking of capships. It’s been working for years though. Other than this, can anyone think of anything else that might cause this problem? The ships dock and undock fine on all other bases.
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The Problem is very small value at which is started opening door for docking. Try to increase more than 2.5.(5,8,12)
docking_sphere = berth, HpDockMountA, 12.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 12.500000, Sc_open dockB -
I’ll give that a shot, but 2.5 is the vanilla value. I don’t recall any problems docking at Mactan before.
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Nope, changing to 12.5 didn’t work.
The problem is not the door opening, the door opens just fine. As you approach the open docking tube the ship suddenly stops and rebounds a bit as though it hit something and then just twists a little. From there you’re stuck in the cinematic for a few seconds and next you’re on the base. When you undock, your view is in the docking tube, you see the door open and you see your ship outside in the same position it was when you docked. From there the ship rotates to the launching position and backs up a little to the tube and then you’re out in your ship again.
What proggy would I use to record this so I could post it?
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Here’s a fraps video that shows what’s happening. I notice it’s also happening to NPCs, so it’s gotta be solararch related or cmp related, no? I’m gonna try restoring the original cmp to see if that fixes it.
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Are the docking hardpoints all in order? I’ve seen that when the hardpoints are not in proper alignment.
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I’m looking at that now. Is there a way to ensure proper alignment? I believe I moved them on a few bases (this is one of them) in order to facilitate capship undocking. Otherwise the ships would just get stuck in the base.
I restored the original cmp on my client machine and docking seems to be working properly although undocking I still see my ship sitting outside as the door opens.
So, it has to be cmp related. I just need to figure out how to better align the docking Hps
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robocop wrote:
I’m looking at that now. Is there a way to ensure proper alignment? I believe I moved them on a few bases (this is one of them) in order to facilitate capship undocking. Otherwise the ships would just get stuck in the base.I restored the original cmp on my client machine and docking seems to be working properly although undocking I still see my ship sitting outside as the door opens.
So, it has to be cmp related. I just need to figure out how to better align the docking Hps
The way I do docking HPs is only change one axis in intervals. So, depending on where the HPs are, X, Y axis will stay the same but the Z axis change by 50 units per docking hardpoint. That’s my technique that has worked so far. You also have to be sure that the orientation of each HP is correct (ie. facing the same direction)
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I’d try replacing the cmp on both client and server, maybe the co-ordinates are coming from the server on undocking.