How to export from 3ds Max (to open in MilkShape)?
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Modeling and Texturing
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How do I export a model from 3ds Max, so that I can open it in Milkshape?
Obviously there is an exporter plugin specially created for this, but it doesn’t work with my version of 3ds Max (12.0 SP1).
I assume there will be more formats MS and SdsM share. Is this assumption correct? And, if so, which format should I use?
EDIT: FOUND IT
There is a .3ds importer in MS, and I can export in that format from Max. The sphere looks fine, I assume it’ll also work for more complex models *if not, plz let me know)
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Exporting to .obj file also works.
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Collada format works good, so does fbx…