Missiles + explosions not working?
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I’ve got a destroyable solar, about 200k from the center of the system, and for whatever reason missiles and mines don’t work on it, however normal weapons are fine. I did some more testing with it, and found that explosions in general don’t affect it.
Is there any way I can fix it? I’m guessing it has something to do with how far away it is. -
Vital wrote:
0C --> 00 server.dll 00960C M0tah fix explosion damage not causing full damage (or no damage) on large ships and bases ```?
I assumed it was that, but I fixed that a while ago. Explosions don’t affect me either at that distance, and I’m a small ship.
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Did some more research. Working with impulse and stuff showed that the explosion registers (that is, it affects my ship) but it doesn’t seem to do any damage.
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The explosions are there, like I said the solar explodes properly if i place it somewhere else, just 200k away it doesn’t, and I need it to be 200k away.