Continuously unable to connect to a Freelancer Server
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Try and disable ipv6
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Check these out here… hopefully they should help you…
http://the-starport.net/modules/mediawiki/index.php/Getting_online_in_Windows_Vista/7Cheers,
Rik -
If the problem is ipv6, the server ip address will probably look like a load of nonsense as opposed to the way it would usually look 123.456.789.0 for example.
In case you can’t quite figure out how to disable it, follow this link for an explanation.
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The problem isn’t with IP v6.
I have IP v6 enabled on my Vista install and I can still connect fine.
The only issues I have with IP v6 is if I want to host a server.Double check your firewall settings. Make sure you’re letting freelancer.exe in and out on the correct ports. I can’t remember the exact ports required but I have 2300 - 2304 (both TCP and UDP) enabled for traffic in and out.
I’m also running FL in Compatibility Mode, (XP SP2).
Failing that, double check your Router and ensure you’ve got the ports above available on that device too.
Hope this helps.
Rik
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You could try to move the folder or reinstall it outside of Program Files or Program Files (x86). Right are a little strange sometimes inside these 2 folders.
You could try a malware scan with MalwareBytes AntiMalware (free for this use).
Could you try to connect from someone else web connection, to check if your problem is OS/soft or network related ?
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No. You’ll need to uninstall your current installation. Then install to your documents folder. It is a good way to avoid all the UAC nonsense and will cause you far less problems with FLMM.
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Yes, or alternatively edit the following file:
\exe\freelancer.ini
find the [ListServer] section and use the following code:
[ListServer]
hostname = gun.fllistserver.com
port = 2300Cheers,
Rik -
Just edit the hostname, make sure the port is correct and in theory, job done. Clearly however this is not the case for you.
What firewall are you using?
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Im new here and am having similar issues trying to connect to my lan (local server for my son and I) server. The IP is an IPv6 protocol address, and the usual “…taken longer than expected…” pop up appears whenever either of us try to connect. We are running windows 7 and IPv6 is the problem. However I don’t think disabling IPv6 is a good idea at this time.
Here’s some info on IPv6 http://en.wikipedia.org/wiki/IPv6
Seems to me completely disabling IPv6 is using a hammer when what ya need is a pair of tweezers. For me and My setup here the potential downside especially as the protocol is in such large scale transission since June 6th I believe, would be too great.
Whats More I have run older software without the need to disable IPv6, I don’t mind port forwarding for a game, or many other similar situations, those are gaming and they happen. But disabling a protocol that the entire world is switching to as we speak is too much for me.
I am no programmer and I do not pretend to know the difficulties in what IPv6 support would entail, and I AM thankful to all those people who make something like Freelancer still fun and available to all of us especially in mods like discovery. However I cannot run a server even for my local network and the cost to do such In my case at least is too great.
So I find a nice low populated server and my son and I play, we have just as much fun as we would if not more so and my IPv6 is still running. I can’t help but wonder though, how so many older or same age games run without disabling IPv6.