Disable Power anti-cheat in DSAceSrv
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Hello,
I want to use DSAce.dll and DSAceSrv.dll plugin, but We use engclass.dll library (ships have two or more power plants) in our mod and DSAceSrv ban players (It shows “power cheat” in log).
I think DSAceSrv doesn’t know that ship has second powerplant, so best solution is turn off these checks.
Can I turn off power anti-cheat? Or could you add option to turn this anti-cheat off, please?Thank you very much.
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When will be released updated version of DSAceSrv with this function, please?
I really appreciate your hard work.
Thanks. -
I’ve commited an updated library with this functionaly. I also rebuilt all of the flhook plugins and flhook just to be sure everything was in sync.
See the dsacesrv.cfg file and look for the line “; Uncomment this to disable power cheat detection.”
Get the latest hook build and plugins from here: http://forge.the-starport.net/projects/flhookplugin/repository/show/trunk/bin
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Cannon wrote:
I’ve commited an updated library with this functionaly. I also rebuilt all of the flhook plugins and flhook just to be sure everything was in sync.See the dsacesrv.cfg file and look for the line “; Uncomment this to disable power cheat detection.”
Get the latest hook build and plugins from here: http://forge.the-starport.net/projects/flhookplugin/repository/show/trunk/bin
Hi Cannon, I have a few questions to ask:
1.What’s your flhook version number?
2.Those plugins hasn’t any readme files, how can I use it?
3.If I have other of version flhook, like v2.0, then I can add your plugins to use or not?
Thank you for your hard work contribution.
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1.What’s your flhook version number?
The version number is 2.0 but this is the based on the head of the svn trunk in the starport svn repository.
2.Those plugins hasn’t any readme files, how can I use it?
See the configuration files in the plugins directory. In addition the source code is checked in too.
3.If I have other of version flhook, like v2.0, then I can add your plugins to use or not?
Probably not. I’m not aware of another flhook version 2.0 release but if it is not the one from the head of the svn trunk then it will probably not work.
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Cannon wrote:
1.What’s your flhook version number?The version number is 2.0 but this is the based on the head of the svn trunk in the starport svn repository.
2.Those plugins hasn’t any readme files, how can I use it?
See the configuration files in the plugins directory. In addition the source code is checked in too.
3.If I have other of version flhook, like v2.0, then I can add your plugins to use or not?
Probably not. I’m not aware of another flhook version 2.0 release but if it isn’t not the one from the head of the svn trunk then it will probably not work.
Thanks Cannon, now I know how to do.