Constant_power_draw
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I’m looking for a way to have some types of equipment draw constant power from the power plant. For example, a very-long-range scanner, or a special kind of weapon, etc. constant_power_draw provides this function for shields, but does not seem to work on the other types. Has anybody gotten this working, or is there another option I should be looking at?
I already checked adoxa’s plugins
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Gravedig if someone needed (Someone asked at other forums - thats why).
Must work only for active (activated) equipment: Scanner, Cloak.
power_usage =
power_usage = <negative number=“”>seems to be powerup.Intresting feature for Cloak - when we under it - weapons are offline, right?
Then weapons energy, dirty saying, we may redirect to cruise for example, if it eats power.</negative> -
If something should effect power, it should be listed in the ship’s
“shield_link = ….” entry in shiparch.ini.The additional things I wanted to have positive or negative
power draw are defined as shields anyway.
Didn’t try this for weapon hardpoints. -
Intresting. Will take a note!