Starspheres again…... dont say use search.
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I have identified a problem.
my sphere in ms3d before exporting is about 2 times larger than starsphere_li01.cmp 's sphere.
when i export it (no matter what the scale slide bar says) it is always about 100 times smaller than it should be.
how can i fix this? doesnt matter what i put the scale bar to it comes out 100 times smaller and completely useless. i only found this out when i accidentally opened HardCMP instead of UTF editor and loaded up the file and i had to scroll loads of times to be able to get it decent size in the window, and then i loaded up starsphere_br01.cmp, and found i had to scroll out, not in to get it in my window propperly.
so it turns out its not user error after all.
any help? :S
i have ms3d version 1.8.2 and cmp exporter V.03
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… Make the sphere 100 times larger in MS3D?
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Wasn’t there a bug with that exporter, where you have to save the settings then load them for the scale to be recognized? i.e. all you should have to do is: set the scale to 1 (and whatever other settings you need); Save Settings; Load Settings; Continue.
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Correct. As Adoxa says.
So probably your sphere has been working but is too small to see it.
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Bang on with that bug, you have to set your scale and save your settings before you export. As for getting a working starsphere exported I don’t envy you, I tried until I was blue in the face a while ago, in the end I gave up and pinched LS’s cube from solarus systems and substituted textures, with which I never had any problems. Good luck!
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does anyone have the latest exporter for the cmps then? i looked last night and search didnt turn up anything more than i already had without going through a endless forum thread.
[Edit]
because if I try to get around the bug by doing that loading settings thing, the model doesn’t appear at all anymore. -
FriendlyFire wrote:
… Make the sphere 100 times larger in MS3D?makes me kinda mad to say this, but.
this worked, this combined with everyones help meant i finally just now got the star sphere to work ingame.
I drew the sun onto the background and it looks weird here, so i think i’ll have to render the TGA again without the sun, perhaps move the camera so the perspective is above the mountains rather than on the same level as them.
what do you all think, I REALLY appreciate everyones help on this. once again another stumbling block discovered and overcome.