I forgot how to make a Faction visible (before game starts)
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I forgot how to make a Faction visible (before game starts) :oops:
I thought that:
- adding visit =1 to the faction’s entry in InitialWorld.ini
- deleting the autostart file
would do the trick, but apparently not… Afaik it wasn’t that difficult!
I’m sure someone can help me out here
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Checking KnowledgeMap.ini…
EDIT No, altho it’s good to include my custom factions.
Btw this question is not about custom factions — I just forgot how to have factions - any factions - show up on the rep screen at the beginning of the game. With a station or planet you can just add visit = 1 to its entry, but with factions it apparently doesn’t work… I could have sworn there was a method just as easy for it though…
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In mpnewcharacter.fl add line after “house=xyz”
visit = code_nickname_faction, 65Find code use FLPlyrCleanerV1_010 and option “Generate Hash List”, open HashList.txt find nickname faction(initialworld.ini) number just below = code_nickname_faction.
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@ Starworld: Thanx!
Actually what I forgot is that modding factions should be preferably watched in MP! I’m accustomed to use OpenSP but of course that’s not the same.