Players cannot log into my server
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Started the disco server back up after 3 years playing on others. Time warner rep supposedly helped redirect incoming to my router. I can play on all 3 local computers but players cannot log in from outside.
Do I need dyns as well to direct traffic or did they mess my settings up?
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Do you have a Dynamic ISP or, Static ISP? I have a Dynamic ISP and that’s one reason for me not running one anymore. My ISP Service wants an extra $40 a month for a Static ISP and that’s out of the question for me and my budget.
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OK. spent the day online with Belkin. Now they want me to call them. The router was set up for port forwarding and everything else under the sun but will NOT open the required ports. I can play on lan but even with dyndns will not connect off sight computers to mine.
Reads in my server list as lan but other players cannot see it or connect. Any ideas? I figure you guys and gals would know more than a minumum wager reading off a screen
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You need to post here if you want your server to be listed. Discovery moved off from the global server list.
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Already did that. There seems to be an issue with port forwarding. Been on w/ time warner, dyndns and belkin and none of those page turners can figure it out.
I figured someone here might know rather than someone who doesn’t but reads the script off their computer screen.
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you’d still have to set it up
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setup would be the same
first you need to check the FL settings and make sure you enabled the option to allow connections from the web. That’s done when you open up FLServer. IIRC, one of the options is to allow players to access the server.
Then you need to make sure that port 2302-2304 is open in your firewall.
Next you need to go to your router and make sure that all incoming traffic on those ports is directed to the proper PC on the network.
That ‘should’ be enough to get it going.
Oh, make sure you’re running the MS Official FL Update as well, sometimes not having that can cause connection problems.
Finally, make sure you have the gls server workaround patch applied and that your server has been added to the server list.
That’s all we needed to do.
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robocop wrote:
setup would be the samefirst you need to check the FL settings and make sure you enabled the option to allow connections from the web. That’s done when you open up FLServer. IIRC, one of the options is to allow players to access the server.
Then you need to make sure that port 2302-2304 is open in your firewall.
Next you need to go to your router and make sure that all incoming traffic on those ports is directed to the proper PC on the network.
That ‘should’ be enough to get it going.
Oh, make sure you’re running the MS Official FL Update as well, sometimes not having that can cause connection problems.
Finally, make sure you have the gls server workaround patch applied and that your server has been added to the server list.
That’s all we needed to do.
Done, done, done and done. But still no dice. Should I just save my remaining hair and get a game server to host it?
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are the ports being forwarded tcp or udp? (flserver uses udp ports)
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Just in case…
Go to www.whatismyip.com and make sure the IP it shows is the one you’re telling online players to log into. -
Done that. That is the one I’m using but still only LAN showing up. Server has already been added to server list on DSLauncher
Just curious, If I decide to look into a rented server anyone have any recommendations for us based servers that have or are running FL?